Players Waiting On Players Syndrome - Page 2 of 2

The image speaks loud! People don't - Page 2 - Board, Card, RPG Reviews - Posted: 5 Days Ago

Register Login Text RPG Play Text RPG ?     New: 10 68 212 Why Join Help Register/Login via:Register/Login via:
Welcome Guest

+  1 2 
Posts: 15 - Views: 556 Rating: 4/10 out of 2 Votes
Top  Players Waiting On Players Syndrome
Post Date: 28th Mar, 2016 - 7:03pm / Post ID: #


Premium Editor
Lifestyle
[?] CPosts: 700
Posts: 1,935
Avg: 0.6 Post(s) / Day
Activity: 14.5%
[+] Gain: 164.94 FP
Charm: 23
Personally, I like when the Dungeon Master is active enough that he notices when players are stalling and keeps the story going. I know this topic is about the players but if the players just aren't doing anything there should be no reason to wait on them.


Sponsored Links:
Post Date: 17th Apr, 2016 - 8:18pm / Post ID: #


Premium Author
Lifestyle
[?] CPosts: 287
Posts: 2,584
Avg: 3.2 Post(s) / Day
Activity: 83.5%
[+] Gain: 2,483.20 FP
Charm: 25
Thank you for all the responses I'm glad that I'm not the only one that has observed this. The image placed for this topic is very funny, whoever did it thank you. Personally I like to get in a post each day sometimes twice a day but if more time than this is passing I tend to post my character's future actions regardless of the others.


Post Date: 4th Jun, 2016 - 10:25pm / Post ID: #


Member Graced
***
[?] CPosts: 157
Posts: 165
Avg: 0.0 Post(s) / Day
Activity: 1.3%
[+] Gain: 215.82 FP
Charm: 3
One of the things that causes extra waiting time is when one player's character has a unique set of skills that everyone else wish they had for their character such as being able to find and remove traps or detect magic. Players want those checked first (Traps and magic) before they move on and if the character with those skills happens to be managed by a slow poke then it means a lot of waiting time for everyone else.


Post Date: 16th Nov, 2016 - 3:42am / Post ID: #


Member Graced
***
[?] CPosts: 26
Posts: 109
Avg: 0.1 Post(s) / Day
Activity: 2.5%
[+] Gain: 13.44 FP
Charm: 1
Sometimes players may feel that its the initiative of a certain player as the main figure in the game at the moment. So to make a move without first knowing the action of the main player will probably be jumping ahead.


Post Date: 17th Nov, 2016 - 8:32pm / Post ID: #


Premium Editor
Lifestyle
[?] CPosts: 463
Posts: 1,712
Avg: 10.7 Post(s) / Day
Activity: 100%
[+] Gain: 1,107.29 FP
Charm: 39
In the relatively brief time I've been playing Play By Post, I've found many reasons to wait for other players.

They mostly boil down to having little to contribute until additional input is received. Maybe he has asked a question and the other person hasn't responded, maybe he's quietly anticipating something and won't be doing or saying anything else until given reason. Or maybe he's just been talking a bit too much and I don't want to dominate the exchange even more.


Post Date: 27th Nov, 2016 - 1:33pm / Post ID: #


Premium Author
Lifestyle
[?] CPosts: 287
Posts: 2,584
Avg: 3.2 Post(s) / Day
Activity: 83.5%
[+] Gain: 2,483.20 FP
Charm: 25
Waiting outside of combat can be tolerated but once combat has begun I think everyone needs to be more timely because we pretty much know that everyone will be waiting on the rolls. I think the Dungeon Master can speed things along by just keeping to a time frame no matter who says or does what.


Post Date: 5 Days Ago / Post ID: #


Member Reader
*
[?] CPosts: 18
Posts: 23
Avg: 0.3 Post(s) / Day
Activity: 9.6%
[+] Gain: 64.31 FP
Charm: 2
The image speaks loud! People don't have a clue. I hate when you say "Its your turn" and the person says "Oh its my turn?" I feel like saying "Yes, five minutes ago!"


+  1 2 
Sponsored Links:

OPTIONS FOR DISCUSSION: About, How, When, Where, Why of Players Waiting On Players Syndrome
Options Fast Reply Add Reply Add Poll


No Registration Required!

We welcome input from visitors:
Add Comment As A Guest
, please check your Spelling / Grammar before replying.
Thank you for helping us keep International Discussions Constructive.


 Enable Smilies  Enable Signature

Tip TIP: Press above button ONCE only. If you come back here via the [Back] button on your browser then you will need to click [More Options] button (below) first in order to re-enable your ability to Post.

> TOPIC: Players Waiting On Players Syndrome


Reader please Share & "LIKE" us:
All "Like" options open on a new page.


Donate Compare Membership
International Discussions Coded by: BGID® ALL RIGHTS RESERVED Copyright © 1999-2017
Disclaimer Privacy Report Errors Credits

RPG Info


Latest Game Topics

Highlights

Text RPG Creator's Gems: Gems enable your Character to have special powers or enhancements. By Kyrroeth 1.1 Day(s) Ago
RPG Newsletters: This is a copy of the RPG Newsletters sent to your Email address. By JB 4.3 Days Ago
Don't Break A New Player's Enthusiasm: Make sure to welcome those brand new Players wanting to get their Character created. By KNtoran 1 Week Ago
Embedded Dice Support: What are your thoughts about this Topic? By Abnninja 1 Week Ago
Romance In Role-playing Games: What are your thoughts about this Topic? By daishain 13th Feb, 2017 - 6:22pm
What Time Do You PBP On Here?: Play by Post can move faster if everyone is aware of the consistent times of those involved. By Thomaslee 6th Jan, 2017 - 12:11am
Using Alignment In Role-Playing Games: What are your thoughts about this Topic? By Txtrpg 27th Nov, 2016 - 2:26pm
Your Favorite Way To Reward Players: What are your thoughts about this Topic? By Thomaslee 30th Aug, 2016 - 12:30pm
Dependable Game Master / Dungeon Master: The root of the game is the Game Master. While Players contribute it is the GM that decides how it all pans out. By Txtrpg 31st Jan, 2016 - 2:34pm
RPG Marching Order: What are your thoughts about this Topic? By RPG Expert 9th Jul, 2015 - 5:47pm