Drethen



Homeless

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Genealogy
PBP Character Created:
14th Jun, 2015 - 1:31pm

Last Updated:
25th Oct, 2017 - 6:16pm

Player Member ID:
10071

Member Name:
KNtoran

Character ID: 80

Character's Game Master:
Falrun

Campaign:
Falrun 2nd Edition Dungeons and Dragons RPG

Character Avatar

Familiar / SideKick
More info
Symbol / Sign:
Character Name:
Drethen

Character Title:
The Brave

Character Class:
Fighter Level 7

Character Status:

Follower

Character Alignment:
Neutral Good

Marching Position:
Right Fwd. Flank

Rival: ?

The Foe of Drethen
Guardian: ?

The Horn Keeps

Character Body
Base Theme / Style
Character Combat Info
Hit points: 66 of 66

AC Front: -3 , Back -1 Unarmored: 8
+6 to hit +7 damage with long sword
THACO: 14
Attacks per round: 2/1
Character Description
Drethen
Half Elven
Age 21
5' 8" tall
134 lbs
Tan skin
brown hair
Green eyes
Character History
Came into this word a wee little one and grew to be a talented individual in the arts.
Character Magick / Spells / Powers
In every age there is some object or power that is beyond natural abilities. If Drethen possesses such abilities or objects it should be listed here.
Character Notes*
Horn Guardian Shields: The inner thougts of Drethen are protected.

* Protected by Guardian
Deity / Allegiance / Cult
Familiar / Side Kick / Craft
Character Equipment
Armor: Black plate mail +2 plus Shield +1

Weapons: THACO: 16
Long Sword +3/Scabbard
Short bow
36 arrows
+1 Flail
24 +1 Sheaf Arrows
Ring of protection +1
Cloak of protection +2
Ever full mug of water
5 Cure light wound potions (2d4+2) each.

Equipment:
Back pack
Flint and steel
Quiver
Rations good 4 days
Wine/waterskin (2)
Whetstone
oil flasks(9)
3 flasks of holy water
Long sword strapped on pack.
Character Storage
Was never one for keeping much that couldn't fit on person.
Game Master Notes*
Horn Guardian Protects: The secrets dispensed by Falrun are protected from prying eyes.

Last nag (warning): --

* Protected by Guardian
Character Item Location
Head:
Left:
Center:
Right:
Left:
Right:
Available Gems ?

First Gem Activated. Add +1 to one of your lowest core attributes (Strength, Dexterity, etc). During the course of a journey you learned from others who had a higher attribute than you.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
Fighter level 7
Experience: +10% 67,680 of 125,000 needed for level 8
Strength: 18/63 +2/+3
Dexterity: 16 +1/+1/-2
Constitution: 17 +3
Intelligence: 14 +4
Wisdom: 15
Charisma: 15 6 +1 +2

God:


Alignment: Neutral Good

Saving throws: +5 on all saving throws, +1 due to ring of protection +2 from house of amber thing, +2 cloak of protection..
Poison: 10
Rod/staff/wand: 12
Petrify: 11
Spell: 13
Breath: 12

Destrier: This stone horse travels at the same movement rate as a medium horse (Movement rate 18) and attacks as if it were a heavy warhorse (Three attacks for 1d8/1d8/1d3). It is Armor Class 1 and has 26 hit points. It saves versus all applicable attack forms as if it were "Metal, hard."

A stone horse can carry 1,000 pounds tirelessly and never needs to rest or feed. Damage inflicted upon it can be repaired by first using a stone to flesh spell, thus causing the stone horse to become a normal horse. If then allowed to graze and rest, the animal will heal its wounds at the rate of one point per day. When it is fully healed, it will automatically revert to its magical form.

Particulars:



ROK II

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