Bwatyato



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Genealogy
PBP Character Created:
6th Nov, 2018 - 3:57pm

Last Updated:
12th Nov, 2018 - 6:46pm

Player Member ID:
10071

Member Name:
KNtoran

Character ID: 368

Character's Game Master:
Daishain using the Pathfinder system

Campaign:
Daishain's Pathfinder: Way Of The Wicked Rules And Chargen

Character Avatar

Familiar / SideKick
More info
Symbol / Sign:
Character Name:
Bwatyato

Character Title:
Master

Character Class:
WarPriestForgepriest

Character Status:

Lieutenant

Character Alignment:
Neutral Evil

Marching Position:
Right Fwd. Flank

Rival: ?

The Foe of Bwatyato
Guardian: ?

The Assassin Keeps

Character Body
Base Theme / Style
Character Combat Info
BAB +1
AC: 11
HP: 17 of 17
Damage:
Power Points: 6 of 6
Character Description
Half elf (Drow/Human)
Dark skin
5' 8"
140 lbs
Dark brown hair
Violet eyes
Male
Muscular
Character History
Born of a human mother who was raped by a drow elf I was left for dead outside in the forest of a frontier area where I was found by a savage race of Orcs. I was raised in the frontier by them and learned to live as a savage since we moved at night only I developed a light sensitivity but did have dark vision do to my Drow parant. I know my Mother was killed in a raid so only my father whoever he is alive as far as I know. We stayed around area that was basically humans so I learned to dislike humans. I would go out at night and roam around as I got older and learned some of the skills necessary to survive. I learned of Norgorber at a early age and began to follow him as I grew in strength and power. He is my greatest comfort and the one constant in my life. While I tried at love with others the only one that seemed to work out for me is the love I have for Norgorber and what he does for me by being there constantly. Him being the King of thieves helped me learn to Appraise the value of flesh as we would enslave humans that we captured to sell them at the nearest slave market. I soon learned that the female slaves were there for my pleasure and I took my pleasure with them a lot. I found out I could do things with my mind as I learned more and use those powers. I had a fellow Mercenary who was a war priest that took me under his wing as we traveled the lands of the frontier and guided me to my postion in the tribe of orcs. I learned a lot from him and how to fight for my own profits. During his tourorage I watched a human warrior be killed when I could have done something to help him and see him survive. I watched him die as a way of justice to those who abandoned me at such a early age. I have no lost of love towards humans. It is during this development that I was able to make a very good profit on a raid and therefore did not need to worry about money again. I seemed to have enough to buy what I wanted I left the tribe to seek my own way after buying a few women slaves to carry my goods. I continued my ways as soon found my way to the more civilized area of Talingarde where I was picked up and imprisoned for Slavetrading. I have a soft spot for Orcs and would work with them rather than fight them.
Character Magick / Spells / Powers
Spells per day: 0: 4 1st: 3
Spell DC is 10+spell level + Wisdom modifier
Bonus spells +1 1st-4th levels

Bonus spells for being ForgePriest:
1st jury rig, shield;
2nd heat metal, shatter;
3rd keen edge, quench, versatile weapon;
4th wreath of blades;
5th fabricate, major creation;
6th mages sword.
Character Notes*
Assassin Guardian Shields: The inner thougts of Bwatyato are protected.

* Protected by Guardian
Deity / Allegiance / Cult
God: Norgorber Domains Charm, Death, Evil, Knowledge, Trickery Subdomains Daemon, Deception, Espionage, Memory, Murder, Thievery, Thought Favored Weapon Short sword Symbol One-eyed mask Sacred Animal Spider Sacred Colors Black, gray
Familiar / Side Kick / Craft
Character Equipment
None
Character Storage
Was never one for keeping much that couldn't fit on person.
Game Master Notes*
Assassin Guardian Protects: The secrets dispensed by Daishain are protected from prying eyes.

Last nag (warning): --

* Protected by Guardian
Character Item Location
Head:
Left:
Center:
Right:
Left:
Right:
Available Gems ?

No Gem Activated. This means your Character does not have the possible 'edge' over other Characters. Activate a Gem to get the advantage.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
Strength: 16 +3
Dexterity: 13 +1
Constitution: 12 +1
Intelligence: 10 +0
Wisdom: 18 +4
Charisma: 10 +0

Fervor: 5 1d6 heal/harm

BAB: +1
Fortitude: +3
Reflex: +0
Will: +3

Traits: Blessed-Some divine agent watches over you and heeds your call. Benefit: Once per day as a swift action, you gain a +1 trait bonus on all saving throws for 1 round.
Savage - You were born and raised in untamed lands far from civilization. You learned to survive in the elements among brutal humanoids and beasts. - Benefits: You gain a +1 trait bonus on Knowledge (nature) checks and a +1 trait bonus on Survival checks to get along in the wild. Knowledge (nature) is always a class skill for you.
Killer - You made your first kill at a very young age and found the task of war or murder to your liking. You either take particular pride in a well-placed blow, or find vile pleasure in twisting the blade to maximize your targets pain. - Benefit: You deal an amount of additional damage equal to your weapons critical hit modifier when you score a successful critical hit with a weapon; this additional damage is added to the final total, and is not multiplied by the critical hit multiple itself. This extra damage is a trait bonus.

Slave Trading - Slavery is legal in other parts of the world and it can be tempting to the most decadent of Talingardes nobility to acquire a souvenir when traveling abroad or to purchase the object of their desire from a less reputable merchant. However you ended up trading slaves in Talingarde, you were caught red handed and now you will lose more than simply your freedom. Punishment: Death by beheading Benefit: You receive one bonus skill point per level that must be spent on the Appraise

Drawback: Bitter - You have been hurt repeatedly by those you trusted, and it has become difficult for you to accept help. - Effect When you receive healing from an allys class feature, spell, or spell-like ability, reduce the amount of that healing by 1 hit point.


Blessing: Evil: Unholy Strike (minor): At 1st level, you can touch one weapon and give it an evil blessing. For 1 minute, this weapon takes on a black, orange, or violet cast and deals an additional 1d6 points of damage against good creatures. During this time, its treated as evil for the purposes of overcoming damage reduction. This additional damage doesn't stack with the additional damage from the unholy weapon special ability.

Skills: 2+ intell modifier= 2
Appraise: 2 - background
Climb (Str) : 3
Craft (Int): 4
Diplomacy (Cha); 0
Handle Animal (Cha): 0
Heal (Wis): 4
Intimidate (Cha): 4
Knowledge (engineering) (Int): 4
Knowledge (religion) (Int): 4
Profession (Wis): 4
Ride (Dex): 1
Sense Motive (Wis): 4
Spellcraft (Int); 0

Feats: Weapon Focus: Long sword +1 to hit
Psionic Weapon [Psionic] You can charge your melee weapon with additional damage potential.
Prerequisite Str 13. Benefit To use this feat, you must expend your psionic focus. Your attack with a melee weapon deals an extra 2d6 points of damage. You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.

Proficiencies: Light, Medium and Heavy Armor, All shields expect Tower shields. Simple and Martial weapons
Survival (Wis)
Swim (Str)

Particulars:



Compare:

The PvP Elitist


Devious

Merlin

Sensuality

Krusten

Romantic

Krusten

Friendship

Krusten

Chivalry

Krusten

Art of War

Merlin


Lover or Fighter?

The ROK II Player to Player interface allows your Character to make secret meetings with other Characters to create alliances or establish secret relationships. The option to reward each other in certain areas is offered: Devious, Sensual, Romantic, Friendship, Chivalry and the Art of War.

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