Strength 14 (+2)
Dexterity 10 (+0)
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 10 (+0)
Charisma 16 (+3)
Traits: Redeemer (Faith), Ambassador (Religion), Savannah Child (Regional)
Alternate Racial Traits: Wayfarer, Focused Study
Languages: Common, Kelish, Celestial, Dwarven, Elven, Orc, and Goblin.
Feats: Skill Focus (Diplomacy), Persuasive, Power Attack, Fast Learner.
Experience: 24,379 xp (7th, Medium)
Diplomacy: 20 = 7 ranks, +3 Class Skill, +3 Modifier, +3 Skill Focus, +2 Persuasive, +2 Ambassador
Intimidate: 6 = 1 ranks, +2 Persuasive, +3 Modifier
Handle Animal: 4 = 1 ranks, +3 Modifier
Heal: 5 = 2 ranks, +3 Class Skill, +0 Modifier
Knowledge (geography): 4 = 1 ranks, +1 Modifier, +2 racial bonus
Knowledge (history): 4 = 3 ranks, +1 Modifier
Knowledge (nobility): 6 = 2 ranks, +3 Class Skill, +1 Modifier
Knowledge (planes): 2 = 1 ranks, +1 Modifier
Knowledge (religion): 5 = 1 ranks, +3 Class Skill, +1 Modifier
Linguistics: 7 = 2 ranks, +3 Class Skill, +1 Modifier
Perception: 4 = 2 ranks, +3 Class Skill, +0 Modifier
Perform (oratory): 5 = 2 ranks, +3 Class Skill,
Ride: 2 = 2 ranks, +3 Class Skill, +0 Modifier, +1 trait bonus, - 3 agile breastplate, -1 light steel shield
Sense Motive: 4 = 1 ranks, +3 Class Skill, +0 Modifier
Survival: 3 = 1 ranks, +2 racial bonus, +0 Modifier
Weapion and Armor Proficiency: Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
First-level Paladin spells: 2 (1 + 1) per day
Concentration check: d20 + 6 vs. DC