Gabriel


PBP Character Created:
16th Jun, 2016 - 2:12am

Last Updated:
16th Oct, 2017 - 4:05pm

Player Member ID:
12925

Member Name:
Thomaslee

Character ID: 240

Character's Game Master:
Falrun

Campaign:
Falrun's 2nd Edition Dungeons & Dragons RPG

Character Avatar

Familiar / SideKick
More info
Symbol / Sign:
Character Name:
Gabriel

Character Title:
The Dawn Seeker

Character Class:
Paladin Lvl 6

Character Status:

Follower

Character Alignment:
Lawful Good

Marching Position:
Head

Rival: ?

The Foe of Gabriel
Guardian: ?

The Dracon Keeps

Character Body
Base Theme / Style
Character Combat Info
THACO: 17
HP: 51/51
Mvt: 12 (9)
AC: 2 (4)

Expertise: Morning Star
Item | Size | Type | Speed Factor | Dmg |
Morning Star | M | B | 7 | 2d4+2 |
Long Sword | M | S | 5 | 1d8 |
Dagger | S | P | 2 | 1d4 |
Character Description
A tall, strong young man with a build of one who knows hard work. With brown hair and bronze eyes, he is a cheerful and idealistic young man.

Quick to defend others and protect those in need, he is also willing to forgive and show mercy when he feels there is even the smallest chance that another is willing or able to change and atone for their actions.

Honest, courageous in the face of fear, honorable, and loyal he is willing to stand by his companions through the greatest dangers or horrors even to give his own life if so required.
Character History
In his youth Gabriel always loved the chance to go outside and play during the day, to see what he could find. His parents let their son have his little adventures, putting aside any worries of him getting hurt in the small mining town where they lived.

Now his father happened to be member of the guard in a nearby city, as such had to leave his home and family from time to time. Some suggested that he move his family to this city so he had more time to spend with his wife and son yet in his calm manner he always explained that he and his wife had grown up in the town and it wouldn't feel right leaving. That and he didn't want his son to grow up in a city where others cared more about how they appeared to others and not how they treated others or in hard work.

As all young man, since it was expected by them, Gabriel did his time working in the mines learning importance of hard work and gaining an endurance that would see him through life on whatever path he chooses. Yet what he planned was to follow in his father's footsteps as a city guard and soilder.

Except it would seem destiny or one of the gods had other plans for him as at only the age of sixteen he found himself in a situation to head into the forest surrounding his small town in search of a friend and his sister. Both had gone into the forest but niether has come out, and though he was afraid Gabriel went forth to save them with one of his father's spare swords and some leather armour.

It took him some time, but following the yells of those he searched for and the howling if wolves he discovered their situation. Bravely, he would fight off the wolves and though wounded himself first made sure to give aid to those he protected using what healing he knew. The astonishing thing was though was that a light appeared around his hands healing them completely.

With this sign, Gabriel would seek out a local order of paladins as well choose a god to serve. Unexpectedly by many he choose one less common to his path, the god of mercy, hope, and benevolence leading some to think he would be soft. Yet the young man would prove as he begone in journey of goodness and law, that he would still smite down the truly evil while yet proving that there was many who could change in given the chance.

While on his path chosen, he would gain the name Dawn Seeker as he was one who went seeking to bring new beginnings for others as the day brings a new day.
Character Magick / Spells / Powers
In every age there is some object or power that is beyond natural abilities. If Gabriel possesses such abilities or objects it should be listed here.
Character Notes*
Dracon Guardian Shields: The inner thougts of Gabriel are protected.

* Protected by Guardian
Deity / Allegiance / Cult
Zodal, the Flan god of Mercy, Hope, and Benevolence.
Familiar / Side Kick / Craft
Character Equipment
Rations (6 days)
Iron Rations (3 days)
Cloth Bags (3 ct)
Masterwork Leather Backpack
Leather Belt Pouch (L)
Leather Scabbard (L)
Bed Roll
Flint and steel
Mess Kit
Torch (30', 15 rds, 8 ct)
Waterskin (1 gal.)
Hemp Rope (50')
Whetstone (Fine)

(Fuascailt) +2 Morningstar
Long Sword
Dagger
Burnished Plate Mail
Meduim Shield
Character Storage
Was never one for keeping much that couldn't fit on person.
Game Master Notes*
Dracon Guardian Protects: The secrets dispensed by Falrun are protected from prying eyes.

Last nag (warning): 9th Oct, 2016 - 2:08pm

* Protected by Guardian
Character Item Location
Head:
Left:
Center:
Right:
Left:
Right:
Available Gems ?

No Gem Activated. This means your Character does not have the possible 'edge' over other Characters. Activate a Gem to get the advantage.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
Strength: 18*
Dexterity: 14
Constitution: 16
Intelligence: 13
Wisdom: 18
Charisma: 17
*Gauntlets of Ogre Power: +2 Strength

Race: Human
Gender: Male
Total Experience: 40,042 xp

Proficiencies
Weapon: (Fuascailt) Morningstar, Long Sword, Long Bow, Mace, Knife
Non Weapon: Animal Handling, Alertness, Endurance, Miner, Healing, Survival, Religion

Money: 13,225 GP
Height: 74"
Weight: 171 lb
Age: 20

Total Weight of All Items: 116 lbs
Total Weight of Armour & Weapons: 68 lbs

Total Encumberance
All Items: Medium
Only Armour and Weapons: Unencumbered.

A paladin who has Strength and Charisma scores of 16 or more gains a 10% bonus to the experience points he earns.

Saving Throws (+2 bonus)
PPDM: 13
RSW: 16
Petrify: 14
Breath: 16
Spell: 16

Immunity to all natural/organic disease.

I have a "Cheat Sheet" for all Paladin abilities and special rules, I will try to make use of these more often and not forget about them.

Turn Undead
Skeleton or 1 HD - T
Zombie - 4
Ghoul or 2 HD - 7
Shadow or 3-4 HD - 10
Wight or 5 HD - 13
Ghast - 16
Wraith or 6 HD - 19
Mummy or 7 HD - 20

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