STR 16/19* (+3/+5*)
DEX 16 (+3/+4*)
CON 16 (+3/+4*)
WIS 11 (0/+1*)
INT 10 (0/+1*)
CHA 10 (0/+1*)
AC: 20 (w/shield, cloak)
Movement: 40 feet
Languages: Common, Giant
Saving Throw Proficiencies: STR: +6/+8*, CON: +6/+7*
Skill Proficiencies: Athletics, Survival, Perception, Nature
Animal Handling: 0
Sleight of Hand: +3
Rage: Bonus action to rage; four (4) times a day. When Raging, Advantage on STR checks and STR saving throws; attack with melee weapon using STR gain +2 damage; Resistant to Bludgeoning, Piercing & Slashing damage. If a round passes without either taking damage or attacking an enemy, Rage ends.
Unarmored Defense: If not wearing armor, AC is 10+ (DEX mod) + (CON mod)
Reckless Attack: May choose to attack with Advantage on STR melee rolls, but attack rolls against also gain Advantage
Danger Sense: Advantage on DEX saving throws against effects that can be seen (e.g. traps, spells).
Totem Warrior: Eagle
While Raging without heavy armor, attacks against have Disadvantage; may use dash as a bonus action.
Eagle Vision allows to see a mile easily, and dim light does not give Disadvantage on Perception
Personality Trait: I watch over my friends as if they were a litter of pups.
Ideal: Life is like the season, in constant change, and we must change with it.
Bond: I am the last of my tribe, and it is up to me to ensure their names enter legend.
Flaw: There's no room for caution in a life lived to the fullest.