Character Combat Info
AC:13/ T:13/FF:11 HP: 9/9
BAB: 1 Grapple: 1/2
Fort: B:2/F:5 Ref: B:2/F:4 Will: B:2/F:3
Melee Atk: 2 Ranged Atk: 3
Character Description
Allen stands 6'2". He weighs about 250-280 lbs. His choice of clothing is normally very light loosely fitting clothing, that is soft and comfortable. He usually seen wearing a backpack.
Character History
I Started out quite small at birth. However, despite that I was always a survivor. I grew up learning education in many topics. After Graduating, I headed out into the world. Going from place to place doing what I could to survive. I made friends here and there. I also made some true friends who I know would never let me down. However, one day I leave my current home and find myself somewhere unexpected.
Character Magick / Spells / Powers
In every age there is some object or power that is beyond natural abilities. If Allen possesses such abilities or objects it should be listed here.
Character Notes*
Near Sighted [General]
Character finds it hard to see things at greater distances.
Effect: The penalty for Spot checks increases to -3 per 10 feet of distance. Also due to their inability to see things coming they get a -2 penalty to Initiative Checks.
Normal: Spot checks have a penalty of -1 per 10 feet.
Phobia
You are afraid of something.
Effect: You are afraid of a particular kind of object, creature or environment, as chosen from the list below. You are shaken if you are aware of the presence of something that would trigger your phobia within 30 ft. The condition lasts until the triggering situation is overcome, or 1d6 rounds if the trigger is an instantaneous event. If the trigger is an object or creature, you become frightened if you touch (or are touched by) the object; or if the creature speaks or makes a cry directly to you.
* The content here is exposed unless you get a Guardian to protect it.
Deity / Allegiance / Cult
Highly respects all gods and goddesses but a few. Follows somewhat close to the ways of Bahamut.
Character Equipment
A backpack with a laptop, change of clothing, cell phone and a sleeping bag.
Glasses, over my eyes.
A tobacco pipe, some tobacco and a lighter.
My notebooks, pens, Pencils and Gaming books. (Gaming Books = PHB, PHB II, Draconomicon and Dragon Magic)
Character Storage
Was never one for keeping much that couldn't fit on person.
Game Master Notes*
Nice one Allencory, your character is starting to take form, thank you for joining my game.
Last nag (warning): --
* The Game Master's notes to you are exposed, get a Guardian to protect it.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
Strength: 12 Mod: +1
Dexterity: 15 Mod: +2
Constitution: 13 Mod: +1
Intelligence: 13 Mod: +1
Wisdom: 13 Mod: +1
Charisma: 10 Mod: +0
Flurry of Blows (-1/-1)
Unarmed Strike (1d4)
Primary Combat Style (Willow Form)
Weapon:
Unarmed Strike +4(+3/+3) 1d4+1 20x2
Feats:
Human:
Skill Focus (Sense Motive)
1st:
Great Fortitude
Class:
Improved Unarmed Strike
Flaw Feat:
Weapon Finesse (Unarmed Strike)
Weapon Focus (Unarmed Strike)
Skills: 24
Balance (Dex) 3 = 1 +2
Climb (Str) 2 = 1 +1
Concentration (Con) =
Craft (Int) =
Diplomacy (Cha) 2 = 2 +0
Escape Artist (Dex) =
Hide (Dex) 4 = 2 +2
Jump (Str) 2 = 1 +1
Knowledge (arcana) (Int) 3 = 2 +1
Knowledge (religion) (Int) 3 = 2 +1
Listen (Wis) 2 = 1 +1
Move Silently (Dex) 3 = 1 +2
Perform [Sing] (Cha) 2 = 2 +0
Profession (Wis) =
Sense Motive (Wis) 8 = 4 +1 +3
Spot (Wis) 2 = 1 +1
Swim (Str) 3 = 2 +1
Tumble (Dex) 4 = 2 +2
Particulars: