Poppo Hardbottle



Homeless

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Genealogy
PBP Character Created:
4th Jul, 2017 - 6:01pm

Last Updated:
1 Week Ago

Player Member ID:
16151

Member Name:
ChristianD

Character ID: 308

Character's Game Master:
Daishain using the Dungeons & Dragons 5e system

Campaign:
Daishains 5e D&D RPG Main Thread

Character Avatar

Familiar / SideKick
More info
Symbol / Sign:
Character Name:
Poppo Hardbottle

Character Title:
The Diplomat

Character Class:
Wizard

Character Status:

Novice

Character Alignment:
Neutral Good

Marching Position:
Center

Rival: ?

The Foe of Poppo Hardbottle
Guardian: ?

The Vulnerable Keeps

Character Body
Base Theme / Style
Character Combat Info
AC 12 HP 32/32 (Dmg Total = 8)
Spell Save DC 14 Spell Atk +6
Rapier(F) +5 1d8+2 P
Lt Xbow +5 1d8+2 P











Lt. Crossbow

20

+5

1d8+2
Character Description
Poppo stands 3 and a half feet tall and is in slender shape for a halfling. His curly brown hair falls to shoulder length and constantly hangs in front of his sparkling green eyes causing him to absently blow upwards in a vain attempt to clear it.

Poppo dresses in comfortable trousers and linen shirt covered with a leather vest. A well-worn pair of large leather boots offset a bright patchwork cloak which can be reversed to provide a more stealthy black. Master Elwin always said that having a memorable appearance would help spread your reputation.

Poppo is a friendly peace-maker. Years of working in his parents' tavern has taught him that there is no disagreement that can't be settled with a nice hot meal or a stout drink. He dislikes conflict but will not shy away should one be unavoidable. He is loyal to a fault and doesn't like bullies.
Character History
Poppo Hardbottle was raised in his parent's inn and tavern in the town of Dagger Falls. By the time he was 15, he had mastered the family business but mostly enjoyed working as the cook's assistant. One night an older man arrived in the inn, dressed in the garb of a wizard. Poppo could tell the man had seen much and struck up a conversation with him, fascinated to hear the stories of the adventuring life. The wizard, named Elwin, agreed to take Poppo on as an apprentice provided he also served as his assistant as they travelled the roads in the surrounding area. Sometimes Elwin would arrive in a small town to provide magical entertainment for the community. Other times, he would do more traditional adventuring work with others. He never wanted to stay with a group for too long.

Poppo learned a lot from Elwin but during a trip to Baldur's Gate tragedy struck when the pair were attacked by a large group of undead. Elwin was slain by the horde but his sacrifice allowed Poppo to escape. Poppo saw a cloaked figure on a hill riding a jet black horse. As the figured turned and galloped away Poppo swore he saw fire erupt from the horse's hooves.

The loss of his master devastated Poppo but he decided to break out on his own. Travelling with caravans and playing taverns where he could and helping in the kitchen when he couldn't, Poppo scraped by finally running out of coin in ___________. He has decided that he needs to find a group to work with and perhaps find the figure watched as his master was killed.
Character Magick / Spells / Powers
Magic Items: Rust Bag of Tricks, 2 Potions of Healing

Spellbook:
Cantrips: Acid Splash, Fire Bolt, Light, Prestidigitation
1st (4): Burning Hands, Chromatic Orb, Detect Magic (R/C), Disguise Self, Find Familiar (R), Fog Cloud (C), Grease, Identify (R), Mage Armor, Magic Missile, Witch Bolt (C)
2nd (3): Aganazzar's Scorcher, Invisibility (C), Knock, Melf's Acid Arrow, Misty Step
3rd (3): Counterspell, Dispel Magic, Fireball, Leomund's Tiny Hut (R), Lightning Bolt, Protection from Energy (C), Sending

Prepared Spells:
Cantrips: Acid Splash, Fire Bolt, Light
1st Level: Disguise Self, Grease, Mage Armor, Magic Missile
2nd Level: Invisibility, Aganazzar's Scorcher, Misty Step
3rd Level: Fireball, Lightning Bolt
Character Notes*
PERSONALITY TRAITS
I am the voice of reason and compromise, even between the fiercest foes.

IDEALS
Respect: Money and status have nothing to do with whether I should treat you with respect. (Good)

BONDS
My word is my bond not because of honor, but because I hate disappointing people.

FLAWS
Carnivorous monsters think Im the most delicious thing theyve ever smelled.

* The content here is exposed unless you get a Guardian to protect it.
Deity / Allegiance / Cult
Cyrrollalee (seer-oh-lah-lee) is the halfling deity of Friendship, trust and hospitality. Her symbol (an open door) shows the two way path that halflings should take : leave the door open to welcome friends and have a look outdoor to discover new places.
Familiar / Side Kick / Craft
Goliath the Frog Str 1 (-5) Dex 13 (+1) Con 8 (-1) 1 Int () Wis 8 (-1) Cha 3 (-4) AC 11 HP 1 Speed 20 swim 20 perception +1 stealth +3 darkvision 30, passive perception 11 leap long jump 10 feet, height 5 feet
Character Equipment
7 lb Weapons / Armor / Shield (from above)

2 lb Crossbow bolts (quiver of 20) x 1

5 lb Backpack
2 lb Bedroll
Gaming set (cards) (proficient)
1 lb Mess kit
1 lb Mug
1 lb Potions of healing x 2
5 lb Rations (1 day) x 10
1 lb Sacks x 2
1 lb Tinderbox
1 love letter found in hallway under Yawning Portal
1 lb Waterskin x 1

8 lb Cook utensils
_____ Total
35 lb
Character Storage
Current Wealth:
GP-73
SP-3
CP-8
Game Master Notes*
Nice one ChristianD, your character is starting to take form, thank you for joining my game.

Last nag (warning): --

* The Game Master's notes to you are exposed, get a Guardian to protect it.
Character Item Location
Head:
Left:
Center:
Right:
Left:
Right:
Available Gems ?

No Gem Activated. This means your Character does not have the possible 'edge' over other Characters. Activate a Gem to get the advantage.
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Sponsored Links:
Character Stats
10 Strength MOD+0 SAVE+0
15 Dexterity MOD+2 SAVE+2
12 Constitution MOD+1 SAVE+1
16 Intelligence* MOD+3 SAVE+6
9 Wisdom* MOD-1 SAVE+2
15 Charisma MOD+2 SAVE+2

Proficiency Skills: Arcana, Insight

Race/Class Abilities
Halfling
Lucky: Halflings can reroll a natural 1 on any attack roll, ability check or saving throw.
Brave: Halflings have Advantage on saves against being frightened.
Halfling Nimbleness: Halflings can move through the space of any larger creature.

Lightfoot Halfling
Lightfoot Halflings can attempt to hide even behind a creature one size larger.

Wizard
Ritual casting.
Arcane Recovery: Once per day, recover expended spell slots (level 6 or under) up to half your wizard level.

Evocation wizard (school)
Level 2: Evocation savant -- the time and cost to put an evocation spell into your spellbook is halved
Level 2: Sculpt spells -- leave a number of allies unaffected by an area spell equal to the level of the spell
Level 6: Potent cantrip -- your cantrip does half damage despite saves

Particulars:



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