Character Description
Standing 5'11", his striking features are his red eyes, when you see them. Typically trying to remain obscured, hidden or unobtrusive, he tries his best to go unnoticed. Friendly but quiet, his history has scarred his personality, making him reluctant to step forward and be seen. The unnatural silver hue of his hair reveals some of his ancestry, and his demonic heritage otherwise is not as dramatic as others. Very nervous around strangers for fear his demonic traits will make him subject to the same abuses as he endured for 20 years, he keeps his eyes low and hair hidden as much as possible.
Character History
Stolen by his demon father from his elven mother moments after birth and taken to the dark demonic planes, his lack of demonic features subjected him to incredible cruelties and assaults. From the time of his ability to walk and talk, he was put through literal hell in Hell. Injures just short of death, caused and healed by his father's minions, curses, geases and all manner of abuse for his non-pure nature were survived. One day, taking advantage of a portal into the dark realm created by foolish adventurers, Kix escaped into Faerun! He has been here ever since, hiding on the fringes of society, unable to participate from his cowed personality, yet longing to join the life he watches intently.
Character Magick / Spells / Powers
Darkvision
Darkness 1/day
Find Familiar
Resistance 5 to electrical, cold and fire
Flaw - Body shy
Feat - Deft Defense
Feat - Eschew Materials
Feat - Scribe Scroll
Character Notes*
Imp Guardian Shields: The inner thougts of Kixrarn are protected.
* Protected by Guardian
Deity / Allegiance / Cult
He didn't know his mother, but chose to worship Selune in honour of her. He has a magical birthmark of Graz'zt at the back of his neck.
Familiar / Side Kick / Craft
A raven named Grimm is his only true friend, and this raven has taken on it's master's demonic traits having red eyes and silver-edged feathers.
Character Equipment
Backpack, tent, bedroll, rations - 1 week, water skin x 2, Cloak, flint and steel, Dagger x4, Sling, sling bullet x 20, candle, spellbook, ink and quill, lantern - bullseye, flask of oil x4, rope - hempen, traveler's outfit, water-proofed pouch for spellbook, ink and quill. Light riding horse, bit & bridle, saddle, saddle bags, 1 weeks feed,
Magical/Special:
Thunderstone x 2
Alchemical fire x 2
Acid x 2
Tanglefoot bag x 2
Potion of Healing x 2
Padded pouch for 8 potions/flasks
1 jar of shapesand
Remaining funds: 45GP 5SP 4CP
Character Storage
Spellbook contents:
All Cantrips
Level 1 spells: Read Magic (free), Protection from LCGE, Mage Armor*, Comprehend Languages, Hypnotism,* Sleep*, Disguise Self, Cause Fear, Shocking Grasp.
Spells prepped (4/3) - Mage Hand, Prestidigitation, Detect Magic, Ray of Frost, Shocking Grasp, Hypnotism, Sleep.
Game Master Notes*
Imp Guardian Protects: The secrets dispensed by KNtoran are protected from prying eyes.
Last nag (warning): --
* Protected by Guardian
Personal Rival: ?
At some point in this Character's life a foe became known - the history behind this rival can be written here.
Character Stats
STR 10(0) DEX 16 (3) CON 13 (1) INT 16(3) WIS 9(-1) CHA 9 (-1)
Concentration 4
Craft - Alchemy 7
Know - Arcana 8
Know - Planes 6
Move Silent * 4
Ride * 4
Spellcraft 6
UMD 2
Particulars: