Page 4 Role-Players Amount Right
My game has been running pretty consistently at nine players. I've been able to handle it with some tools not usually available at a table, and people seem to think the game does well. But there has been some strain, both on myself and the group.
I think it would be possible to go well above ten players, but they'd need to work quite well together without much intercession, and I would expect increasing problems as the number goes up. Edited: daishain on 1 Week Ago