Aericsteele's Traveller Main RPG - Page 45 of 149

As Enerii: Enerii makes a sensors check to - Page 45 - Science Fiction PBP RPGs - Posted: 20th Jan, 2016 - 2:38am

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Post Date: 17th Jan, 2016 - 2:37pm / Post ID: #

Aericsteele's Traveller Main RPG
A Friend

Aericsteele's Traveller Main RPG - Page 45

Shuth heads down to get the injured to sick bay where he will patch them up as quickly and painlessly as possible. Being great doctor he is sure that he will have no issues getting them back into action in a couple days.

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17th Jan, 2016 - 4:05pm / Post ID: #
Baron Gaden Baenre
Retired Star Marine Ge...
Character
Follower / Scout
Character Sheet ◀
Active Player Active Role-player!

RPG Main Traveller Aericsteeles

This is The Reaper of Ships, over...

Out of Character: These are the rest of the rolls. Was posting on my phone and didn't realize you cannot post twice. I'll fix the close 2 which was rolled with a d20, my bad.

Baron Gaden Baenre Results:
  • Damage (close 2) on D6 (+0): 4, 4, 4, 1, 6 (5 rolls)
  • Damage (medium 2) on D6 (+0): 6, 3, 5 (3 rolls)
  • Damage (far 1) on D8 (+0): 6 (1 rolls)
  • Damage (far 2) on D6 (+0): 5 (1 rolls)
  • Attack (smoke grenade) on D12 (+0): 4 (1 rolls, as D2-12)


17th Jan, 2016 - 6:55pm / Post ID: #
Krakrefr
Hound
Character
Lieutenant / Confused
Character Sheet ◀
Active Player Active Role-player!

Aericsteele's Traveller Main RPG RPGs PBP Fiction Science

This is Kanin, over...

Krakrefr checks the area around the vehicle. "So we blow it or we just kill the crew? You think we can use the equipment to jam the enemy's frequencies?" he wispers to Silver.

Out of Character:
Personal stats Recon +1DM, Stealth 0DM, Dexterity +2DM, Int +1DM, I do two rolls· lasCAR 4d6+3 with+1DM, if Silver wants to go full stealth I will attack only with my kukri knife at 2d6 with 0DM.

Attached Image Edited: Morfeas on 17th Jan, 2016 - 6:58pm

Krakrefr Results:
  • Recon (-2DM) on D6 (+0): 4, 2 (2 rolls)
  • Stealth (-2DM) on D6 (+0): 6, 6 (2 rolls)
  • LasCAR TL11 on D6 (+0): 4, 1, 5, 6 (4 rolls)
  • Kukri blade TL2 on D6 (+0): 3, 5 (2 rolls)


19th Jan, 2016 - 3:21am / Post ID: #

Page 45 RPG Main Traveller Aericsteeles

The Referee relays...

It is not long before the injured begin to arrive on the Wildcard, most are escorted to cargo bay since the actual sickbay cannot service more than one person at a time. Maiokus sees an opening and moves into the fray crouching down as low as possible while bullets fly all around him, he makes his way toward the perimeter and begins to drag wounded men back to the ship's cargo bay Most injuries are to the head and the extremities like the arms and legs.

There are five soldiers layed out on the floor, Adeline is doing her best to help bring them in and make them comfortable. One soldier has taken a bullet to the head, and another one has a sucking chest wound. The other three suffer from bullet wounds to the arms and legs. Outside Shuth hears a boom, followed by another as Gaden's grenades fall into the enemy tearing a hole in the enemy lines, then a pop and he can see smoke obscuring the area outside of the cargo bay doors.

With his IR goggles Gaden is able to see that they are essentially surrounded by light infantry, possibly a couple of mortar teams, his experience would tell him that it may be up to a company (150-200 men); so essentially there does appear to be more GTC troops at the moment but the enemy have an advantageous position and have manage to pin down most of the GTC forces. He can also see that Gaden's grenades have made a temporary hole on the western portion of the perimeter

Out of Character: : A Recon check would probably be needed to spot the enemy, the tactics generally gives a boost to initiative or may give a Dice Modifier to attack or defense but in this situation the enemy already has an advantage; Gaden's tactics roll may help offset some of the advantage that the enemy has over the crew and the GTC troops as he moves along the lines tightening up holes, helping to establish fields of fire, and directing friendly fire teams. I think it would also be a good use of tactics in place of individual initiative and an be used to determine which side goes first as opposed to having to track each participant in an initiative order.

Maiokus should make an athletics (Strength) check; on a failure Maiokus will take enemy fire (1d6 attacks) as he attempts to bring wounded to the Card for treatment. On a success he will manage to bring 1d6 wounded to the ship.

Shuth can make a series of medic skill checks to treat the injured.



Post Date: 19th Jan, 2016 - 4:02am / Post ID: #

Aericsteele's Traveller Main RPG
A Friend

RPG Main Traveller Aericsteeles

Shuth will evaluate the wounds and treat the most critical ones first. He plans to save them all. He will tell Adeline that she is doing a great job.

Out of Character: medical checks to save the soldiers at +4 for medical.

19th Jan, 2016 - 4:04am / Post ID: #
Maiokus
Rogue Pirate
Character
Novice / Confused
Character Sheet ◀
Active Player Active Role-player!

Aericsteele's Traveller Main RPG

This is The Cynic, over...

Out of Character: : athletics(Strength) check should come to athletics(0) and a Strength +0 giving no modifier.

In Character: : "Take care of who you can, nevermind the dead!"

"Gaden, any ideas how to get out of this mess?".

Maiokus Results:
  • Athletics check on D6 (+0): 1, 5 (2 rolls)


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Post Date: 19th Jan, 2016 - 4:15am / Post ID: #

Aericsteele's Traveller Main RPG
A Friend

Aericsteele's Traveller Main RPG - Page 45

As they get near the track vehicle, Silver does some surveillance to identify potential targets. When he has identified potential targets he will begin removing them systematically using Stealth, Athletics(Martial Arts), and his Foldsword.

20th Jan, 2016 - 2:38am / Post ID: #
Maiokus
Rogue Pirate
Character
Novice / Confused
Character Sheet ◀
Active Player Active Role-player!

Aericsteele's Traveller Main RPG Science Fiction PBP RPGs - Page 45

This is The Cynic, over...

As Enerii: Enerii makes a sensors check to keep an eye out on the perimeter and assists Njall with comms.

Sensors 0 + INT + 2 For a +2.

Maiokus Results:
  • Sensors Check on D6 (+0): 2, 2 (2 rolls)



 
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