Lia freezes up as the statues move. Considering what is said she thinks for just a moment." I choose wisdom O Diderius. She looks at the statues waiting. Lia is on the ball of her feet prepared to move in an instant. Words of supplication to Sune are on her lips as she studies the statues.
Mari comes to a sudden halt." Knowledge please", she utters quietly. She will gaze at the statues as well.
Edited: Kyrroeth on 9th Feb, 2018 - 4:08pm
Out of Character: Zarra would have gone in first.
So this history check only applies if you pass your DC15 save first? Does it apply to saves, or just ability checks? One person can benefit per Help action, or everyone? Can we take any actions after the Dungeon Master calls for a save?
Out of Character: : The History applies a +3 to the Aid Others action, you also get advantage, but unless Dai deems otherwise, only applies to one person at a time. This may be a case where it can at least apply the +3 to everyone if not give advantage, because the knowledge is given to everyone who hears it? This won't apply to the save, just the Arcana checks.
Out of Character: : Edit - So we need to hear from Zarra. :D Sorry about the edits, I keep remembering things to add.
Edited: Gknightbc on 9th Feb, 2018 - 4:39pm
"I seek the sharpness of knowledge with the wisdom to temper it's use."
Specific Action: making a religion check to see if I know anything about the name given with guidance
Out of Character: this is either a great answer or a terrible one. Let's find out!
Zarra will stop when she sees the statue looks at her one wanting close enough, seemingly as if it could sense her in some way. The drow will focus on the question asked, and will answer, "I have never asked for more knowledge then I need, seeking it for its own sake. Knowledge for me is a means of wisdom and understanding those around me, or to blend in." Hopefully this will not be seen as incorrect, she will consider if the name of Diderius is at all familiar.
Lawrance and Velon notice something is off about the environs. When they look again, the room seems darker. The silver censers are gone, someone's stripped the gilding out of the carvings, etc. It looks like thieves robbed this place long ago, and only an illusion preserves its splendor.
Cratol is told "Well cometh to these halls seeker of wisdom. Remain respectful of the most wondrous one, and thee may find what thee require."
Most of the others receive similar answers, Poljen and Zarra however receive no response, the statues simply looking away.
Lawrance and Zarra recall mention of a Diderius in other studies. He was a powerful seer of yore. There is not much recorded about him, save for some of his theories on the art of divination.
Nothing bars Cratol from entering the next room. Before him is a long hallway, six large statues stand on either side. They depict humanoids in cowled robes, the hoods are pulled forward, casting the faces in shadow.
Several piles of splintered bone line the floor, and a dead cultist sits up against the wall. He appears to have been gutted.
A voice whispers into Cratol's mind, it sounds much like that of the statues in the antechamber. "Some knowledge is dang'rous to seek out, know at which hour to be humble"
Out of Character: Others who pass DC 15 on the Int save also see through the illusion. Mages who look into it determine that the enchantment was once much much stronger, but is beginning to fade.
Those who were welcomed rather than ignored by the statues receive the same message as Cratol upon entering the hall.
Edited: daishain on 9th Feb, 2018 - 5:25pm
Upon hearing the message in his mind, Lawrance calls out "Did everyone get the same instructions about the humble hour? Anyone have any ideas?" Keeping his own theories to himself for the moment, he examines the statues without touching them. "That was a neat illusion at the entrance, but the ruin and desecration it hid was saddening."
"Ah! There was a voice in my head!" Perry looks around nervously. "Hmm so, be respectful, be humble, uh huh… I can definitely do those things!" Perry triumphantly exclaims with a grin.
"What about some knowledge is dangerous to seek out?" Perry questions aloud. "Maybe we should try and avoid things that we don't need to know? We should probably just focus on finding this Varram fellow and not disturb too many other things."
Edited: seath on 9th Feb, 2018 - 5:48pm