Creation Character RPG DampD e Daishains The Quiet Shadow says...
Hmm, well then I guess for now I will go with the +1 studded leather (545 gp), perhaps a +1 hand crossbow (120 gp), 2 vials of antitoxin (100 gp), 4 potions of healing (200 gp), a cloak of elvenkind (500 gp), sundark goggles (200 gp). Also, I snagged a set of 10 pitons (5 gp), a grappling hook (2 gp), a crowbar (2 gp), a hammer (2 gp), 20 sheets of paper (4 gp), a set of traveler's clothes (2 gp), a set of fine clothes 15 gp), disguise kit (25 gp), a bottle of ink and inkpen (12 gp).
Total: 1734 gp
Updated Equipment: A rapier, a +1 hand crossbow and quiver of 20 bolts, an explorer's pack, +1 studded leather armor, two vials of antitoxin, two daggers, a necklace she has had ever since she was a child, a cloak of elvenkind, sundark goggles, a walking stick (Quarterstaff), a compass, a winter blanket, set of 10 pitons, a grappling hook, a crowbar, a hammer, 20 sheets of paper, a bottle of ink, inkpen, 2 set of traveler's clothes, a set of fine clothes, and a small pouch containing 266 gp.
I'll take the average of hit points, so either 20 or 24. I think that I recall you allow full hit points at first level, but I can't remember for certain. Apart from this, I believe that I am not missing anything mechanically and it is just fluff.
Oh, and switching the incorrectly chosen Eldritch Blast with True Strike. This helping with Sneak Attacks, though making it so that I don't have any offensive magic in combat. I could have gone Fire Bolt, but I felt supporting Rogue abilities might be better. Edited: Thomaslee on 14th Aug, 2017 - 5:52pm