The Haunted Abbey - Character / Questions Thread - Page 8 of 8

Character: Aleric Cousland Player: Felthalas - Page 8 - D&D / Pathfinder Archive - Posted: 20th Aug, 2011 - 11:59am

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20th Aug, 2011 - 11:59am / Post ID: #

The Haunted Abbey - Character / Questions Thread - Page 8

Character: Aleric Cousland
Player: Felthalas
Classes: Fighter
Level: 1
Race: Human
Alignment: Neutral Good
Religion: Thystonius
Experience: 0
Hit Points: 16
Base Attack Bonus: 1

Strength: 18/+4
Dexterity: 16/+3
Constitution: 16/+3
Intelligence: 15/+2
Wisdom: 14/+2
Charisma: 13/+1

Fortitude: 5
Reflex: 3
Will: 2
Initiative: 3
Melee: 5
Ranged: 4

Money: 31 gp
2 sp

Armor Class: 3 + 10 + 6 = 19

Skills:

climb 4 + 4 = 8
intimidate 4 + 1 = 5
jump 4 + 4 = 8
ride 4 + 3 = 7
swim 4 + 4 = 8

Feats/Specials:

armor proficiency light
armor proficiency medium
armor proficiency heavy
cleave
martial weapon proficiency
power attack
shield proficiency
simple weapon proficiency
toughness
tower shield proficiency


Equipment:

Longsword 1d8 (1)
Shortbow 1d6 (1)
Arrows (20) (2)
Scale Mail +4 (1)
Shield, large, steel +2 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Flint/steel (1)
Grappling hook 4lb (1)
Pouch, belt 3lb (1)
Rations 1lb (7)
Rope (50ft) 5lb (1)
Soap 1lb (1)
Torch 1lb (3)
Waterskin 4lb (1)
Whetstone 1lb (1)


Languages:

Common
Dwarven
Elven

Notes:

Aleric has been banished to
an alternate universe by an
ancient horror (A terrible demon
bearing the likeness of a Great Wyrm
that crossed the veil of the astral
plane and leveled his home and his city).

Once the son of Hederick Cousland, a
prominent noble hailing from the city of
Parlainth in a world known as Barsaive,
Aleric has since witnessed the cruel murder
of his mother and father and the total
destruction of his homeland.

He now finds himself in a world that is
completely alien to him.



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