Medieval Character Creation


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Character Builder

Welcome to the "World of Medieval", an official RPG created by the owners of Borde Global Impact Designs. The World of Medieval is set in a time of mystics, magicians, warriors and fair maidens. You create a character via our Community and then journey him or her through adventure and peril via PLAY by POST. To play you need to first become a member of our forum since that is where all the game play takes place! Please make sure to take the time to read, understand the Community and then create your character.

Create Your Character

On this page you start the process to create a character that you control in one of the RPG boards. If you are lost already as to what this is about then click here.

First Things First!

You should have a passion for writing and role-playing.

Step One

If you do not even know what the forum is then go join - it is FREE! Register When you join you will be expected to be a constructive writer and active participant.

Step Two

AFTER completing Step One above - Copy the following info into a text file and then fill it in. If you need some explanation then check the KEY below the form.

When you are finished go to the Medieval Board located on it in the Medieval Character Create Character Thread. Make sure you fill in all fields.

------- Start of Copy --------

RPG: World of Medieval
Alias:
Role / Class: (Your role may have bonuses check here)
Level: 0
Body:
Mind:
Soul:
Special Skills:
Equipment: Medieval Market

Example:
Please show your equipment and next to it the quantity (NOT the cost) of that item, at the end show the total - in this sample format:

Dagger 1
Backpack 1
Rations 7 days
Total: 26 gold for all items

------- End of Copy --------

KEY - This side is explanation only. Do not copy this.
RPG: Medieval Right now only the Medieval game is available.
Alias: Your character's name, must not be more than 8 letters or numbers combined.
Role: Choose either Warrior, Thief or Magician
(Your role may have bonuses check here)
Level: Your starting level is 0
Body:
Mind:
Soul:

You have a combined total of 30 points - distribute them how you wish among Body, Mind and Soul. Example: Body 10, Mind 13, Soul 7. See Bonuses. You cannot add more than 18 to either Body, Mind, or Soul. Body is your health and strength. Mind is your intelligence. Soul is your wisdom and charisma.

Special Skills:

This is your minor skill. Choose two from the following:

Swimming/Diver
Leather Worker
Husbandry
Animal Trainer
Blacksmith
Farmer
Trapper
Butcher
Fisher
Cook
Weaver
Stone Mason
Wood Worker
Ship Maker
Artist
Engraver
Jester
Miner
Jeweler
Navigator
Potter
Sailor
Teamster
Bookkeeper
Barber
Beverage Maker
Body Guard
Herbalist


Equipment: Set based on what you purchase - go to the market and select what you want... you have 40 gold pieces to start. Please make sure to ADD CORRECTLY, but DO NOT add the cost of each item just the number of each item you purchased!

Quick Help: Are You New Here?

A. If this is the first time you are visiting this site and you do not know what RPGs are then About RPGs.
B. If you would like to see some of the rules, players and a typical RPG story for the World of Medieval then WOM Rules.
C. If you want to register on the forum and introduce yourself then Join Now. (required to play)
D. If you are part of the RPG group on the forum and want to create a character for World of Medieval then Start Here.
E. If you are looking for the Medieval Market then Visit Here.
F. If you are looking for other RPGs then check the List or get a Deeper Explanation about Text RPGs.

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Latest RPG Post

The group rests from their fight with the Worm, and remain undisturbed throughout.

When they are ready to continue. Silas stands and addresses everyone. "Remember, Jad is waiting for you along the High road to the north with your skiffs, the maps you have show where. Once there, wait until early tomorrow morning to enter the mere, I will begin my distraction on the south edge of the swamp then, drawing Voaraghamanthar and Waervaerendor away from you. I am afraid I cannot say for certain what you will encounter in there, and will most likely be unable to help if there is trouble. Be careful, keep those amulets on day and night, and don't assume anything is safe."

He turns away a bit, cracking his knuckles, "We're a little behind schedule, so let me help speed you along"

He makes a complicated series of gestures and chants words of power. A very large summoning circle appears, humming as multiple figures coalesce within. When the circle vanishes, a dozen horses stand before you. At least they look like horses. Their bodies are misty and insubstantial, light grey smoke given shape. At least the saddles and tack they are wearing appear solid enough. Silas appears a bit tired afterwards.

"Going to feel that in my bones tonight. Take a steed, they can run faster and farther than any natural horse, but will dissipate not long after dark. Be cautious, such speed can be dangerous if mishandled."

Out of Character: To calibrate you on the difference in speed, These things can gallop at about 40 mph, and maintain that pace throughout their summoned period. A good horse can manage 30 MPH, but only for a very brief period. Traveling pace is closer to 5 MPH, less in unfavorable conditions. 40 MPH is pretty slow by the standards of a society used to cars, but quite remarkable to your characters.

P.S. Thomas, if you missed it, the response to your last post is on pg 444.

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