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Dice Rules

To use this online Dice you must be a Player in the Future Eart, otherwise it is not of much worth to you because the Dice here specifically deals with the Future Eart system of play.

1. Your FIRST step is to ensure you are logged into the Community. Then go to the Dice Options Page.
2. From here you will see TWO Dice options, select the one for here. Check the below information for your Username / Character name and then press the "Roll Dice" button.
3. After you press the button you will get a confirmation page of rolls. You can print this out if you like. It reflects all the rolls for a CURRENT event (not for multi events). The GM is also Emailed a copy with the below information and the roll results.
4. After receiving ALL the rolls of each player in the event THEN the battle will be calculated.


Important Note

Calculating battles takes a lot of work for the GM so make sure you input the CORRECT information below.

Fill in ALL Fields - Fields You Miss Will Be Ignored!

Future Eart Combat Dice Generator

Player Name:
If you see no name to the right then you need to access this page via HERE otherwise nothing will be sent to the GM.
Player info missing as
Body:
Input the current Body of your Character:
Mind:
Input the current Mind of your Character:
Soul:
Input the current Soul of your Character:
Weapon:
You can select Weapon 2 ONLY if you are a Warrior, other wise you fight with ONE weapon. Which weapon are you using in this battle:
Weapon 1


Weapon 2
Character Type:
Current Hit Points:
Current Armor Rating:
Specific Battle Explanation?
This is OPTIONAL if you are doing something unusual or unique otherwise the GM will just follow Party Order
Online DicePress ONCE:
Check if all is CORRECT first and then press this button ONCE only:

Quick Help: Are You New Here?

A. If this is the first time you are visiting this site and you do not know what RPGs are then About RPGs.
B. If you would like to see some of the rules, players and a typical RPG story for Future Earth then Future Earth Board.
C. If you want to register on the forum and introduce yourself then Join Now. (required to play)
D. If you are part of the RPG group on the forum and want to create a character for World of Medieval then Start Here.
E. If you are looking for the Plaza to buy equipment for your Character then Visit Here.
F. If you are looking for other RPGs then check the List

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Latest RPG Post

After observing the creature Shuth attempts to access the ships computer to find any possible relevant information but he finds nothing. The ships library does not contain any information on similar entities or creatures and part of the issue may be that it is possible that this particular creature has yet to be encountered by the Imperium. Access to a Class A or B starport may provide this information but if it doesn't then it is likely that this creature has not been cataloged. Shuth can attempt to study the creature more if he gets a sample of it.

Njall fires his shotgun again and more pink dust is thrown out into space but the crystalline creature remains attached to the hull. Several moments later Ajit and Njall see the ships repair bot clamoring over the fuselage having been sent by Silver to clean the hull. The repair bot takes a moment to identify that there is something on the hull but it soon skitters over to the crystalline structure. It first attempts to use a cutting laser but the laser is ineffective; adjusting the repair bot switches to a blow torch instrument which does seem to slowly chip away at the crystal.

Remaining calm, Ajit is able to regain his footing by hooking his foot onto a protruding antennae and gently guides himself back to the hull.

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