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About Future Earth

Purchase items for your character:

Each character starts with 4,000 credits. Remember that the items available below is what is available for purchase by the public. Due to the stringent laws in future earth you will have to locate other items through negotiation and deals. Remember, other weaponry may be illegal and it will be up to you to determine how to get it, where to keep it and most of all how to use it without landing yourself executed or in prison.

New Characters start with 4,000 Credits

Misc Items

Item:
Description:
Cost:
Underwater apparatus Comes with goggles, air tank and wet suit 2000
Backpack Very versitile for carry everything (waterproof) 50
Advanced camp Up to 6 persons, with light system 150
Binoculars Regular 100
Binoculars, Electronic Night vision enhanced 1000
Hand Calculator Basic and advance calculations for engineering 100
Communicator Headset radio - continental 3500
Communicator, Planetary Headset radio - anywhere in large planet 15000
Video Communicator Regional 7000
Compass Digitized for better accuracy 10
Computer, Hand Ability to get on the network to obtain information - to use just state that you 'wish to search the network for...' 1500
Detector Detects radiation and chemical hazards 2000
First Aid Kit A must have in any situation, not a replacement for professional medical care unless used by a higher level medic 500
Flare Gun 5 flares 100
Grooming Kit Usual grooming needs - soap, comb, etc 100
Parachute Advanced for better opening, includes backup 300
Titanium Spikes Usually used to keep something open or climbing 10 each
Titanium Hammer For spikes 50
Binoculars Regular 100
Binoculars, Electronic Night vision enhanced 1000
Microscope, Electronic Also has computer to analyze data 1900
Rope 100 feet 10
Hover craft Stays above ground up to 20 feet 160,000
ATV, wheeled Seats 6 30,000
Tent Two man, simple, no environment protection 100
Balloon Tent A large portable 'house' that fills with air, suitable for heating and environment protection, except hazards. Fits in briefcase. 15000
Rubber Raft Simple 4 man raft two paddles 500
Ration, Food Compressed dried food for a week (includes 2 drinking flasks) 100

Special Kits

Item:
Description:
Cost:
Disguise Kit Makeup, face distortions, wigs, etc. 200
Basic mechanics set All screw drives - hacksaw - hammer claw and ball peen - std wrenches/sockets with drivers and extensions - 3 foot pry bar and gear/flywheel pullers. Approx 500 pieces in a 4 by 3 by 2 foot cabinet. 5000
General purpose field tool set Mulit tipped screw driver, lineman pliers needle nose pliers med size locking clamps, adjustable wrench, allen keys, channel locks, hammer, with tool belt or small carry case. 500
Welding set Various tips and rods along with full sized two tanks and required hardware and full welders mask. 5000
Mini Welding set Various tips, 10 rods, mini tanks set, goggles 3 clamps. 2500
Electronic tools Soldering gun hot and cold. Solder various common electronic parts such as resistors op amps small dc server motors, oscilloscope, multimeter 2500
Feild set Electronics
High end multimeter with small lcd screen for checking wave forms (including lem flex for current probes). With tool belt. Propane soldering iron with solder and flux, precision screw driver set and a multi tipped screw driver. Hand held single tank torch. 1200
Professional Biology Dissecting Kit PLAC - Portable Laboratory Analysis Computer with LCD and Holographic Display
Contains Programs like a Biopolymer Calculator and Synthetic Gene Designer and can be used to analyze biological or geological samples depending on what is programmed for. Also comes together with:
70000
Portable Biology Dissecting Kit

Portable Laboratory Kit
Small cooling unit, Small Micro-wave chamber, Test tubes, Petri-Dishes, Latex Gloves, Sterilizers, Syringes, Saline Solution

7000
Robotic Mechanical Kit Robotic Mechanical Kit
Small Screwdriver
16 piece set, 40W Desoldering/Soldering Tool, Digital Multi-Meter, Basic Tool set, Wire Crimper, Wire Strippers and Cutters, Heat Sink Thermal Compound and basic robotic parts such as relays, resisters, etc...

Standard Lap Top with LCD and Holographic Display.
Program: Robotic Schematic Design

7000
Thanks to players supplying above list: KNtoran, Krakyn and Tiphereth

Armor

Item:
Description:
AC:
Cost:
Boots All terrain +1 50
Shades All weather, needed for flying   50
Clothes All terrain +1 150
Mesh All terrain +3 1150
Toric All weather +5 5000
Heavy All terrain, full protection from head to toe including environment like a vacc suit +8 15000
Water Suit Deep Sea 0 700
Vacc Suit For Zero-G movement, very bulky 0 15000

Weapons

Item:
Description:
Damage:
Cost:
Blade weapon Swords, knives 1-6 50
Bow and Arrow Crossbows, etc 1-4 150
Handgun (slug) Can easily be carried 1-6 150
Rifle (slug) Simple with scope 1-8 200
Slugs Pistol or Rifle or bolts for crossbow per 10   1
Automatic Gun* (machine/auto) Refers to guns that operate like machine guns (fires 10 rounds in one go) 3-8  
Gattling Gun Heavy mounted or shoulder holster gun (fires 50 rounds in one go) 6-36  
Laser Weapons Based on individual weapons From 1-10
to 5-50
 

* Available by negotiation / blackmarket usually

Quick Help: Are You New Here?

A. If this is the first time you are visiting this site and you do not know what RPGs are then About RPGs.
B. If you would like to see some of the rules, players and a typical RPG story for Future Earth then Future Earth Board.
C. If you want to register on the forum and introduce yourself then Join Now. (required to play)
D. If you are part of the RPG group on the forum and want to create a character for World of Medieval then Start Here.
E. If you are looking for the Plaza to buy equipment for your Character then Visit Here.
F. If you are looking for other RPGs then check the List

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Latest RPG Post

On getting down there, I call out in Elvish, "Young ones, come here and listen up."

When I get them all together, I take a deep breath and start calling out, "I understand your reasons for wanting to help, but there are conditions you must follow. This is not a game, breaking these conditions could cause you or others to get hurt. Even if it turns out okay, breaking these conditions is likely to mean we will forbid you from joining us on any future trips, so I highly suggest taking heed. Am I understood?"

I wait a moment for affirmation before continuing, "Rule number one, unless specifically told otherwise, you stick with each other, and near to me. You listen to my directions, fire at what I tell you to fire at. You do not hare off on your own, you do not touch anything, you do not go ahead of Rachel or lag far behind, and you especially do not try to engage a foe without the rest of us."

"Rule number two, We are acting as fire support for Rachel, Ghost and Thomas. We act to help them clear the way by whatever means we can. We do not accidentally put holes in them, if you are not sure you can fire without hitting an ally, shoot somewhere else. For that matter, if you are not sure what you are aiming at is hostile, do not shoot at it either. Always look before loosing your shot."

"Rule number three. Survival supersedes all else, if you need to disobey something we've said to save your life or that of others, do it."

"Rule number four, if I tell you to run, you do it. You don't question it, you don't look back, you don't do anything except help each other get back here as quickly as is feasible. If I tell you to run, it means there is nothing you can do to help us, that saving yourselves is your only priority. Now, am I understood?"

Out of Character: I keep forgetting to specify, Masterwork Thieves tools were something I had intended to buy pretty much the moment we got back to town after the goblin caves.

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