Seed: Conjure Spell

Seed Conjure Spell - Board, Card, RPG Reviews - Posted: 14th Dec, 2010 - 9:02pm

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Dungeons & Dragons Epic Spell Reviews
Post Date: 14th Dec, 2010 - 9:02pm / Post ID: #

Seed: Conjure Spell

Seed: Conjure Epic Spell

D&D Description of the Seed: Conjure Epic Spell : This seed creates a nonmagical, unattended object of nonliving matter of up to 20 cubic feet in volume. The caster must succeed at an appropriate skill check to make a complex item. The seed can create matter ranging in hardness and rarity from vegetable matter all the way up to mithral and even adamantine. Simple objects have a natural duration of 24 hours. For each additional cubic foot of matter created, increase the Spellcraft DC by +2. Attempting to use any created object as a material component or a resource during epic spell development causes the spell to fail and the object to disappear.
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Post Date: Fri Jul 18 22:20:40 GMT 2025 / Post ID: #

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Seed: Conjure Spell

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You know I was thinking seed: conjure spell is interesting rapidly to see conceive and maybe get a better idea.


 
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