
The healing renews Tomas' vigor, but it isn't necessary, as his enemies have run. "Cowardly dogs" he mutters. He is saddened at the sight of another corpse, and assists Anntreen as best he can.
As he sees another figure come down the road, his usual guard is down, and he allows the halfling to aproach. He is a bit taken aback at just how short halflings are, he'd always assumed one of two head heights shorter than a man.
Krusten nods her head in agreement and in checking everyone she refers them to the cleric and her miraculous healing ability while still feeling shaken and looking for more wild dogs.
While finishing up bandaging the commoners from the small caravan, Anntreen goes over to Jon and cast's her last Cure Light Wounds spell of the day on him. "Sorry, this will make it better now." when done healing and patching everyone up, Anntreen holding her holy symbol can be herd praying.
Cure Light Wounds 1D8+1/level
Roll D8 = 6 +1 for level and + 1 for healing domain specialty = 8
"We give thanks to your Protection Eger and your hand that guides and Heals."
After she is done praying she walks up to the new arrival greeting him in her overly calm and happy way.
"Hello, what is your name boy."
" 'ey, lady, we just small peoples!" he protests as he touches the pointed tips of his ears, "I's named Ferrin! And I's as old as I's tall: three and twos." He puts his fists indignantly on his hips, which only serves to add to his childlike appearance.
Anntreen gives a Smile and giggles a bit.
"Pleased to meet you sir. Ferrin was it, what a nice name. Are you traveling to or from Loya?"
It is almost off-putting how overly calm she is, like that of placid blissful peace or calm waters, even more so with the fact there was just a battle.
"My names is Anntreen." Her eyes are deep green like the waters of the Sea and the forests of the deep. Her Hair the color of honey or meed.
She can't help but smile. "I am a Cleric of the Goddess Eger. We where just attacked by wild dogs. I fear they may return in the night. It might be wise for you to join are camp for the night if your all by your self." Her tone is even and soft while she talks, not nearly the tone of concern or adrenalin fed stress one might of thought would of come from a post combat conversation.
The party tends to the wounded and helps the commoners to take care of the two dead men that are still on the road. The peasant's leader orders to load one of the corpses on the cart while the other is buried in an improvised way, just inside the woods. "We can't bring him to his relatives in these conditions", says the leader piling the last stone on the simple grave, "I'll tell them that we lost him in the woods and hope it will be enough of an explanation". With all the members back to full health, the group resumes the journey. The leader now helps pushing the cart while the other commoner, that joined the group after fleeing in panic, pulls it from the front. "Did you decide already what to do with them?", he asks talking about the three children. "I could be able to find them an accommodation, if you don't mind". Out of Character: Lukego, I need Ferrin strategy. Watch shift when camping and marching position both in dungeons and in the open.
Krusten evaluates her last strategy. She tries to figure out how her position did not allow her to alert the caravan of the dogs since that is what she set out to do.. She decides to return to the woods but to the edge where she can be seen by the caravan but she can also see what is in the woods so there are no surprises. She keeps her bow ready in her hands at all times.