for me the best way is a little of everything. For example a combination of treasure, magical items, experience and noterity among the people.
I too agree with Role-playing Game expert's opinion (The word, notoriety
clearly indicates his favoured gaming alignment - ha! ). I just have one thing to add to his list - Inspiration.
Inspiration is a mechanic introduced in 5e Dungeons & Dragons. Game Master's award it for good roleplaying or actions that add to the general enjoyment of the game. It can be offered as an incentive to encourage reluctant roleplayers to fall foul to their character flaws (Or award the convert for doing the same). Alternatively, a player can nominate another for it, like charm points here. You cannot stack Inspiration (1 max), but can use it in play to give Advantage
to any d20 roll (2 dice are rolled and the player chooses the result he/she wants). The affected result can be rolled by the player or by another player or by the GM.
I really like this award because it encourages the very qualities that make gaming so rewarding for me. I think it would work well in Play By Post. Edited: Adelardus on 9th Jul, 2015 - 8:26pm