Falrun's 2e Dungeons & Dragons Create Characters - Page 2 The Watcher from the Aether says...
For your starting wizard spells, you get Read Magic and four others. You can either roll randomly or pick.
As far as your non-weapon proficiencies are concerned, you get four plus six from your Int. You get the languages Common and Elf for free due to your background. From there, your non-weapon proficiency slots apply to either a non-weapon skill or language. Not both. So, you either have too many non-weapon proficiencies or you have too many languages.
Other than that, it looks good.
Dartimos and Adelardus, your characters are approved.
However, I haven't heard from Kermit for him creating his character. So, do you want to get started with just the two of you or would you like to wait for more players? The only drawback from starting with just two is that some of the encounters may be a bit more difficult, even if I scale them back a bit.