Ditto's 'Mon 3.5e Character Creation Thread - Page 2 of 5

Cypher Male Aasimar Bard 1 Neutral Good Representing - Page 2 - Comic / Anime PBP RPGs, Reviews - Posted: 29th Apr, 2016 - 10:06pm

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Mon RPG Please read the first Post for rules about Character Creation.
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Post Date: 27th Apr, 2016 - 4:22pm / Post ID: #

Ditto's 'Mon 3.5e Character Creation Thread
A Friend

Ditto's 'Mon 3.5e Character Creation Thread - Page 2

I haven't used 3 or 3.5 rules since 1999 when the company I worked for was doing the next Pools of Radiance video game. So I am a bit behind on the character generation.

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27th Apr, 2016 - 6:00pm / Post ID: #

Thread Creation Character Mon Dittos

And The GM says...

It's fine, as long as I know you're still here. My suggestion is using the generator given here or searching for "Pathguy's 3.5 generator" it will give you an easy step by step process of how to create a character, all you have to do is follow the red arrows. Once you finish up we can get the game rolling.
But, if you have any questions or need any help, don't hesitate to ask.



27th Apr, 2016 - 9:18pm / Post ID: #
Parahi Fissonn

Character
Novice / Confused
Character Sheet

Ditto's 'Mon 3.5e Character Creation Thread Reviews & RPGs PBP Anime / Comic

And The Librarian says...

Ditto we will start with 2 players or you will wait for more? Of course there is the possibility for newcomers down the line.



27th Apr, 2016 - 9:25pm / Post ID: #

Page 2 Thread Creation Character Mon Dittos

And The GM says...

I'm not gonna lie, I'm exited. I say we start with just you two and add more players down the line.



Post Date: 27th Apr, 2016 - 9:44pm / Post ID: #

Ditto's 'Mon 3.5e Character Creation Thread
A Friend

Thread Creation Character e Mon Dittos

The 'Mon list can be found here exactly?

I am excited as well. Should have a character together shortly then.

27th Apr, 2016 - 10:57pm / Post ID: #
Parahi Fissonn

Character
Novice / Confused
Character Sheet

Ditto's 'Mon 3.5e Character Creation Thread

And The Librarian says...

I use bulbapedia for years now. It is very extensive, even the differences between generations for each mon.



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Post Date: 27th Apr, 2016 - 11:33pm / Post ID: #

Ditto's 'Mon 3.5e Character Creation Thread
A Friend

Ditto's 'Mon 3.5e Character Creation Thread - Page 2

Roger that.

All right. I will flesh out the details in the next few hours and should have a solid character and starting Mon for tomorrow.

Post Date: 29th Apr, 2016 - 10:06pm / Post ID: #

Ditto's 'Mon 3.5e Character Creation Thread
A Friend

Ditto's 'Mon 3.5e Character Creation Thread Comic / Anime PBP RPGs & Reviews - Page 2

Cypher
Male Aasimar Bard 1
Neutral Good
Representing Malcolmshaw

Strength 10 (+0)
Dexterity 17 (+3)
Constitution 12 (+1)
Intelligence 15 (+2)
Wisdom 17 (+3)
Charisma 19 (+4)
Size: Medium
Height: 5' 8"
Weight: 165 lb
Skin: Tan
Eyes: Hazel
Hair: Red Straight; Light Beard
Total Hit Points: 7

Speed: 30 feet

Armor Class: 16 = 10 +3 [studded] +3 [dexterity]

Touch AC: 13
Flat-footed: 13
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +1 = 0 [base] +1 [constitution]
Reflex save: +5 = 2 [base] +3 [dexterity]
Will save: +5 = 2 [base] +3 [wisdom]
Attack (Handheld): +0 = 0 [base]
Attack (Unarmed): +0 = 0 [base]
Attack (Missile): +3 = 0 [base] +3 [dexterity]
Grapple check: +0 = 0 [base]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. Or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.

Languages: Common Ratling Catfolk

Dagger [1d4, [Critical Hit] 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Rapier [1d6, [Critical Hit] 18-20/x2, 2 lb., one-handed, piercing]

Shortbow [1d6, [Critical Hit] x3, range inc. 60 ft., 2 lb., piercing]

Studded armor [light; +3 AC; max Dexterity +5; check penalty -1; 20 lb.]

Feats:

Persuasive
Traits:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 6 = 24
Balance Dexterity* 3 = 3
Bluff Charisma 6 = 42 [persuasive]
Climb Strength* 0 = 0
Concentration Con 1 = 1
Craft_1 Int 2 = 2
Craft_2 Int 2 = 2
Craft_3 Int 2 = 2
Diplomacy Charisma 8 = 44
Disguise Charisma 4 = 4
Escape Artist Dexterity* 3 = 3
Forgery Int 2 = 2
Gather Information Charisma 8 = 44
Heal Wisdom 3 = 3
Hide Dexterity* 3 = 3
Intimidate Charisma 6 = 42 [persuasive]
Jump Strength* 0 = 0
Knowledge (Geography) Int 6 = 24
Knowledge (History) Int 6 = 24
Listen Wisdom 9 = 34 +2 [aasimar]
Move Silently Dexterity* 3 = 3
Perform_1 Charisma 8 = 44
Perform_2 Charisma 4 = 4
Perform_3 Charisma 4 = 4
Perform_4 Charisma 4 = 4
Perform_5 Charisma 4 = 4
Ride Dexterity 3 = 3
Search Int 2 = 2
Sense Motive Wisdom 7 = 34
Spot Wisdom 5 = 32 [aasimar]
Survival Wisdom 3 = 3
Swim Strength** 0 = 0
Use Rope Dexterity 3 = 3
* = check penalty for wearing armor

Zero-level Bard spells: 2 per day
Aasimar:
2 wisdom, +2 charisma (Already included)
2 on listen and spot checks (Already included)

Light once per day

Acid, cold & electricity resistance 5
Darkvision (See 60 feet in pitch-dark)

"Native outsider." Check with your referee.

Level adjustment +1

Bard:
Bardic Knowledge

Bardic Music

Can know only limited numbers of spells

High charisma gains bonus spells daily

Class HP rolled
Level 1: Bard 6

Cypher's Equipment:

25 lb
3 lb
2 lb
5 lb
1 lb
2 lb
10 lb
5 lb
2 lb
8 lb
3 lb
2 lb
_
68 lb Weapons / Armor / Shield (From above)
Arrows (Quiver of 20) x1
Backpack
Bedroll
Case (For map or scroll)
Pouch x4
Rations (1 day) x10
Rope (50', silk) x1
Torches x2
Waterskins x2
Musical instrument
Spell component pouch

Total

More about Cypher:.

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