Daishain’s 5e D&D RPG Main Thread RPGs PBP Pathfinder / D&D The Sage says...
Glazhael attempts to snap at Poljen at the last moment, but the blade drives home, and the ragged breathing in the great creature ceases.
Zarra's body is largely intact. If she can be brought to a cleric of sufficient power within a few days, raising her should not be a problem.
The pack with the mask inside is not easy to recover, but eventually it is done, and the dark artifact is once more in your hands.
There are two treasure hoards within these halls. The one down below appears to be the shipments the cultists have been ferrying. Their contents are not easy to discern, as they're boxed up in shipping crates.
The other on the ledge appears to be Glazhael's in particular. Pearls, diamonds, carved ivory, weapons and armor, several obviously claimed in battle dominate the space. Other items don't have much in the way of inherent value, a broken ship's mast, a large boulder are prominant. Based on positioning, you would guess that Glazhael's prized collection is a set of skulls, various creatures ranging from Linnorms to a deadly Remorhaz. Pride of place goes to the skull of a large Bronze dragon. Each piece has its own place. Some of you seem to recall that white dragons do not simply accumulate treasure, they take trophies. Something not taken by force or skill is worthless. It is likely that Glazhael had a tale to tell behind every piece he kept, had he been inclined to share it.
Both hoards are kept trapped underneath a thick layer of impossibly clear ice. Melting or cutting it all out will take a very long time.
Edited: daishain on 2nd Jan, 2018 - 6:37pm