Daishain's 5e D&D RPG Main Thread - Page 1132 of 1199

Cratol will move forward to the front ready - Page 1132 - D&D / Pathfinder Archive - Posted: 20th Sep, 2018 - 5:53pm

Text RPG Play Text RPG ?
 

09th November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Warlock
Warlock
Wizard
Wizard
Draconian
Draconian
Cleric
Cleric
Ranger
Ranger
Barbarian
Barbarian
Fighter
Fighter
Rogue
Rogue
Paladin
Paladin

+  « First of 1199 pgs.  1128 1129 1130 1131 1132 1133 1134 1135 1136  ...Latest (1199) »
Posts: 9586 - Views: 298481
Closed
Daishain’s 5th Edition D&D RPG Main Thread Only approved Players should Post here. Dungeons and Dragons
This RPG is CLOSED Game Master GM Stats
Post Date: 20th Sep, 2018 - 2:49pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Daishain's 5e D&D RPG Main Thread - Page 1132

Lia consoles poor Perry after his failed attempt. She rubs his head for a moment to help him feel better." It's ok Perry. We had to find out one way or another."

Lia listens to the others and laughs. "I'm confident Perry and Lawrance can chart a part through here for us." She notices Velon seems a little vexed. Looking at him she utters, "If a phantom steed or hut can solve this problem then we have nothing to worry about." She giggles and takes up her bow. Lia asks Sune to help them acquire the knowledge to pass through the maze.

Mari smirks as she hears the group planning what to do. She holds her twin blades ready and keeps looking both behind and ahead of them for any sign of trouble.

Out of Character: : She cast guidance to help them unravel this mysterie. She will cast it each time they try to learn something. Each skill check will get a D4 bonus added to it from guidance.

Reconcile Edited: Kyrroeth on 20th Sep, 2018 - 2:52pm

Sponsored Links:
Post Date: 20th Sep, 2018 - 3:48pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Thread Main RPG Dragons and Dungeons e Daishains

Spells within the maze seem to work just fine. Gamliel reappears above the maze as intended, but the familiar reports that it cannot see either the party or the stone plinth they're examining, just an empty maze.

Perry and Lawrance examine the Plinth and the gems within. Based on what they can tell, it appears to be… entirely ordinary. No magic, no mechanisms. The glass gems can probably be removed, but it will take some careful work to avoid breaking them.

Out of Character: yes if you guys chased them down, you finished off the fleeing soldiers.

Reconcile Edited: daishain on 20th Sep, 2018 - 3:50pm

Post Date: 20th Sep, 2018 - 3:58pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Daishain's 5e D&D RPG Main Thread Archive Pathfinder / D&D

Reporting back on his familiar's findings, Lawrance resummons his into the maze again and puts him on the ground. %Go and scout as unobtrusively as possible, will you? Just stay within chatting range, so you don't get lost or 'lost', hmm?%
* So the maze we see from above is not the maze we are inside. So much for that way of solving the puzzle. If the gems aren't important, then we are left with regular right hand wall maze-solving. I wonder what surprises our friend in the Roc-tower has put in here?*
Specific Action: Send Gamliel as a sneaking scout ahead a bit. Record the design of the plinth and the order of the gems in a sketch book. Keep a few Robe of Eyes watching for unusual walls, etc.

Reconcile Edited: Gknightbc on 20th Sep, 2018 - 4:02pm

Post Date: 20th Sep, 2018 - 4:16pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Page 1132 Thread Main RPG Dragons and Dungeons e Daishains

A sketch of the plinth and the glass gems is quickly taken.

Gamliel heads forward, he reports coming upon a clearing with multiple exits and a fountain within. He is just describing things in additional detail when there is a flash of alarm and the kind of broken connection the wizard associates with a destroyed familiar.

Post Date: 20th Sep, 2018 - 4:23pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Thread Main RPG Dragons and Dungeons e Daishains

Sighing, Lawrance reports to the group what just happened. * I can get him back, but it takes a bit to do. I guess we can expect trouble shortly ahead. Probably of a bipedal nature.*
Out of Character: - this 'flash of alarm' pass anything along as to cause being a trap or a person?

Post Date: 20th Sep, 2018 - 5:26pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Daishain's 5e D&D RPG Main Thread

Mari nods and trots a short distance ahead of the group. She will be as stealthy as she can hugging the wall while looking for traps or enemies of any sort.

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
Post Date: 20th Sep, 2018 - 5:32pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Daishain's 5e D&D RPG Main Thread - Page 1132

"Well that's not good. Looks like the jig is up, the fog has been lifted, the ruse has been… unrused! We should prepare for battle!" Perry exclaims. "I'll be right here near the back of the group to spur and motivate you all to victory!"

Post Date: 20th Sep, 2018 - 5:53pm / Post ID: #

Daishain's 5e D&D RPG Main Thread
A Friend

Daishain's 5e D&D RPG Main Thread D&D / Pathfinder Archive - Page 1132

Cratol will move forward to the front ready to chase someone down if needed. He looks to Velon. "If this is a mage that silence stone could come in handy if I can grab them and keep them from casting a spell. Same as someone who may sound a horn as a warning. Silence could help us."


 
> TOPIC: Daishain's 5e D&D RPG Main Thread
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.