Keeping Evil Characters Quiet

Keeping Evil Characters Quiet - Board, Card, RPG Reviews - Posted: 30th Dec, 2017 - 3:16am

Register Login Text RPG Play Text RPG ?     New: 3 52 134 Why Join Help Register/Login via:Register/Login via:
Welcome Guest

+  1 2 
Posts: 9 - Views: 166 Rating: 0/10 out of 0 Votes
Top  Keeping Evil Characters Quiet Chaotic evil characters managed by hyper Players can cause disruption to a game, how do you as the DM deal with it?
Post Date: 5th Feb, 2017 - 8:30pm / Post ID: #

Admin + Architect
[?] CPosts: 36,631
Posts: 46,786
Avg: 8.3 Post(s) / Day
Activity: 100%
[+] Gain: 4,245.15 FP
Charm: 329

Keeping Evil Characters Quiet

Keeping Evil Characters Quiet

A Discussion for seasoned Game Masters. Handling a hyper Player can be draining but handling a hyper Player with an evil Character insistent on harassing the NPCs, causing destruction and so forth could cause your game to go in a direction you do not want it to go. How do you, as the Dungeon Master, handle such Players while not taking away their 'freedom of play'?

Note: There is another Thread about Evil Characters, the difference of this Thread is the focus on helping a Player understand how a game can only run smoothly if there is a limit to what they want to do without it becoming solo play or one directional. In other words, quiet down and play as a team.

Attached Image

Sponsored Links:
Post Date: 5th Feb, 2017 - 9:47pm / Post ID: #

Keeping Evil Characters Quiet
A Friend

Quiet Characters Evil Keeping

I'm an Army trained sniper, I usually just off the player and then take over the character as an NPC! Okay, that was bad. I've found that the best way to handle this is using a rewards and consequences approach.

I once had two campaigns going on simultaneously, one was good and one was evil. The good one was serious and the evil one was strictly for fun. In the good one there was a player who played a decidedly evil character and I'd keep giving the other players small experience boons and he'd keep losing things and his stuff would break. Eventually he got the idea and decided to use his evilness for the good of the party. If there was some evil git who needed killing but there really wasn't anything the good aligned character could do, he'd sneak in, plant some evidence of a murder and then the character could be the good guys and bring him to justice.

In the evil campaign I had a player who, different guy, who insisted on playing a Paladin. Yeah, he didn't get along well with a group who just wanted to have fun in a no holds barred campaign. Needless to say, he was extremely unpopular. He died somewhere or another and he was reincarnated as something I can't remember… but with a memory of its past life and the ability to speak. He took this creature in a whole new direction and joined the fun.

Such is the life of paratroopers trying to blow off some steam! |B).

Post Date: 5th Feb, 2017 - 9:56pm / Post ID: #

Diamond + Diplomat
[?] CPosts: 15,014
Posts: 28,979
Avg: 8.0 Post(s) / Day
Activity: 100%
[+] Gain: 15,502.71 FP
Charm: 349

Keeping Evil Characters Quiet Reviews RPG & Card Board

Every character can be evil as well as good. When they are trying to take the game into another direction sometimes I go with it to see where it takes the characters. I try to give all a fair chance but sometimes you just can not lead a horse to water so let it find its own way.

Post Date: 5th Feb, 2017 - 10:21pm / Post ID: #

Premium + Chief
[?] CPosts: 899
Posts: 5,709
Avg: 12.5 Post(s) / Day
Activity: 100%
[+] Gain: 1,377.30 FP
Charm: 92

Quiet Characters Evil Keeping

If a character starts committing evil actions, there will be an impact. Exactly what depends on what has been done, but among the more likely responses are a band of adventurers hired to hunt the character down. In extreme cases, they might be composed of paladins devoted to a god of justice. Most characters aren't exactly likely to take such in stride, even if they'd been willing to ignore the evil PC's offenses.

I'm not going to just slap someone down just for playing their character, but all actions have consequences, and some actions have consequences likely to encourage some level of discretion.

Post Date: 24th Dec, 2017 - 1:27pm / Post ID: #

Premium Author
[?] CPosts: 848
Posts: 2,533
Avg: 0.7 Post(s) / Day
Activity: 17.5%
[+] Gain: 107.53 FP
Charm: 40

Quiet Characters Evil Keeping

Its one thing to have a chaotic evil character in a game but what about if the whole party wants to be chaotic evil, could a Dungeon Master really handle that or should it be his right to insist no one is evil?

Post Date: 24th Dec, 2017 - 4:20pm / Post ID: #

Member Junior
[?] CPosts: 45
Posts: 59
Avg: 0.1 Post(s) / Day
Activity: 1.6%
[+] Gain: 36.55 FP
Charm: 3

Keeping Evil Characters Quiet

I wouldn't run a campaign where the whole party was chaotic party unless I was specifically making a campaign for that. I also don't think I would entertain the idea unless we were all game for every wicked evil act there could be out there and I'm not the type.

Post Date: 24th Dec, 2017 - 6:30pm / Post ID: #

Premium + Chief
[?] CPosts: 899
Posts: 5,709
Avg: 12.5 Post(s) / Day
Activity: 100%
[+] Gain: 1,377.30 FP
Charm: 92

Keeping Evil Characters Quiet

That scenario requires an entirely different sort of campaign than the usual.

A Dungeon Master is well within his rights to not choose to run that sort of campaign, and to insist that people not be evil. But if he does so when an entire group is wanting an evil party, I'd be suggesting that another Dungeon Master be found. Not because the first one is a bad choice, but because there's a disconnect between what he and his players want out of the game.

Post Date: 30th Dec, 2017 - 3:16am / Post ID: #

Member Graced
[?] CPosts: 28
Posts: 111
Avg: 0.1 Post(s) / Day
Activity: 2.0%
[+] Gain: 14.64 FP
Charm: 1

Keeping Evil Characters Quiet

Has anyone ever stopped to consider what's behind the mind who chooses to play an evil character? You ask most people and they prefer to say they are the hero of the day but then you get the odd one that not only loves being the villain but has a pleasure of having no morality making it easy to steal, rape, plunder and kill. Is it that some people have a dark side that they need to free every now and again? I can't imagine trying to keep a character or a player like that 'quiet' unless its their wish to play the part of silent killer.

Guest please SHARE: "Keeping Evil Characters Quiet" on:

+  1 2 
Sponsored Links:

To go deeper into this Topic ensure to Search unique terms for: Keeping Evil Characters Quiet
Options Fast Reply Add Reply Add Poll

No Registration Required!

We welcome input from visitors:
Add Comment As A Guest
Guest, please be considerate by using the appropriate tags as well as checking your grammar before submitting or it will be deleted. See: Constructive Posting Policy.

Tip TIP: Press above button ONCE only. If you come back here via the [Back] button on your browser then you will need to click [More Options] button (below) first in order to re-enable your ability to Post.

> TOPIC: Keeping Evil Characters Quiet



Donate Compare Membership
International Discussions Coded by: BGID® ALL RIGHTS RESERVED Copyright © 1999-2018
Disclaimer Privacy Report Errors Credits

RPG Info

Latest Game Topics


Romance In Role-playing Games: What are your thoughts about this Topic? By DarkScribe 30th Dec, 2017 - 9:46pm
RPG Marching Order: What are your thoughts about this Topic? By KNtoran 30th Dec, 2017 - 8:27pm
Embedded Dice Support: What are your thoughts about this Topic? By JB 19th Dec, 2017 - 12:21am
Justice League: What are your thoughts about this Topic? By Gknightbc 28th Nov, 2017 - 10:48pm
Using Alignment In Role-Playing Games: What are your thoughts about this Topic? By KNtoran 10th Sep, 2017 - 3:10am
Text RPG Creator's Gems: Gems enable your Character to have special powers or enhancements. By KNtoran 9th Sep, 2017 - 11:08pm
Don't Break A New Player's Enthusiasm: Make sure to welcome those brand new Players wanting to get their Character created. By KNtoran 9th Sep, 2017 - 10:56pm
RPG Newsletters: This is a copy of the RPG Newsletters sent to your Email address. By JB 9th Sep, 2017 - 9:27pm
Kung Fu Yoga: What are your thoughts about this Topic? By Factual 28th Mar, 2017 - 10:44am
Dependable Game Master / Dungeon Master: The root of the game is the Game Master. While Players contribute it is the GM that decides how it all pans out. By Txtrpg 31st Jan, 2016 - 2:34pm