Going back to the intersection you turn right again following it down about eighty feet where it ends into another 40X40 room that contains nothing but bed rolls. In the first room you found no valuables. Ghost is not growling.
You head back to the four way intersection then back up the were you left the Elf Guards. You head straight up the unexplored area and follow it about 100 feet where it opens into a big room that is lit. The room is about 100 X120 with a slave pen off to the right side. You can see a door across the room. However this room is not empty at all. There is a lot of Hobgoblins in the room too. I will need initiative rolls and specific actions. (SRD map is updated with hostiles and where you are at the entry.).