Comments: Is it possible that a player could be taking too much initiative during a role-playing game to the point that it puts the rest of the party in peril? How do you get a player to slow down and come to a consensus with the rest of the party without upsetting the way they play or their contributions to the game?
Well, yes, there are plenty of opportunities for "Leroy Jenkins" moments.
And the reasonable thing to ask is for people to give other players an opportunity to intercede where and when possible.
While there is always to wanting to take a lot of initiative I try to keep it under wraps. I have a lot of knowledge in the games but I try to think as the character and thus do not go over board.