[medieval] Revenge - Page 4 of 4

In the early morning the doctor sleeps, but - Page 4 - World of Medieval PBP RPG - Posted: 13th Mar, 2009 - 5:33pm

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8th Mar, 2009 - 12:40pm / Post ID: #

[medieval] Revenge - Page 4

The Game Master says...

GM: Second Round

Wanderer is not wasting anytime in taking out another bandit, and you see yet another fall off of his horse.

Forum RPG Wolves are now upon you, there are three of them from what you can see. They are much larger than you have ever seen. They run up to Kalfie, Wanderer and Daphne while the remaining four Bandits continue to shoot their arrows in the background.

Amrynth uses his initiative and hefts up his sword and leaps into the wagon, dropping his bow near his feet. He looses one of his attacks doing so and the most he can do from this vantage point is take a swing at the wolf attacking Kalfie. He does so and does some minor damage. A bandit fires at Amrynth but the armor he wears protects him.

Kalfie takes up sword and swings at the wolf and misses terribly. He curses his great misfortune at the revenge he should be taking. The wolf uses the opportunity to snap back but has no success, Kalfie's armor protecting him well. A bandit also fires his bow and he hits for 3 damage.

Daphne shoots her bow at he mounted bandits but misses. The bandits aim at her, but her armor protects her body from the arrow. However a wolf is also upon her but he does not make contact.

GM: End of round two, let me know if you want to do something different, if not I will just continue the battle.



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9th Mar, 2009 - 2:18am / Post ID: #

Revenge medieval

The Game Master says...

GM: Third Round

Wanderer makes a wolf yelp as he leaps for her. The wolf falls with a thump to the ground.

Daphne takes down a wolf before he can do anything. An arrow comes her way, but nothing even close to her.

Amrynth swings at the wolf with such a blow as to separate its' torso in two. Before he can acknowledge the accomplishment he feels the burn of an arrow in him.

GM: Amrynth takes 3hp damage.

Another arrow whizzes by but that brings you know relief about your current wound.

Kalfie finds himself open with sword in hand and no one to attack as the mounted bandits remain away and fire at him. Two arrows come his way and both inflict equal damage forcing Kalfie to the floor as he follows unconscious.

GM: Kalfie is in an unconscious state, without treatment soon he can die. Party stats have been updated. Say what you will do now.



10th Mar, 2009 - 5:22pm / Post ID: #

[medieval] Revenge RPG PBP Medieval World

The Game Master says...

GM: Round Four

Wanderer shoots her bow and gravely injures a bandit who turns his horse quickly and moves West into the darkness.

Amrynth chooses to find out the status of life of Kalfie thus losing one of his two attacks, but he does get one arrow out which does nothing. One arrow comes his way but lands in the wagon. This bandit also turns his horse quickly and leaves.

Daphne shoots her bow but misses badly. The bandits fire back also missing but they immediately ride West with their injured comrades.

The sound of the horses' hooves disappear in the background until all you hear is the mild howl of the wind as it beats on your face. You look around and find that some of the horses are missing, the wagon has arrows in it like a cactus and dead wolves mark your spot.

Kalfie remains totally motionless.

GM: Say what you will do now.



11th Mar, 2009 - 8:15pm / Post ID: #

Page 4 Revenge medieval

The Game Master says...

Rejoin

Crusher and Thomas come down from the mountain. After walking East they become rejoined with the party about a half an hour later.

Wanderer searches the bodies of the fallen bandits and seems to be pocketing something she takes from their bodies. She also retakes her arrows while cleaning the blood of the victims on their own cloaks.

Meanwhile...

Wounds are bound as best as possible after applying a poultice.

Kalfie remains unconscious while his body is sweating then shivering a bit.

All of you manage to acquire your own horses, but not those of the fallen bandits.

GM: Say what you will do now.



12th Mar, 2009 - 7:41pm / Post ID: #

Revenge medieval

The Game Master says...

Revenge On hold

A search of the Bandits gives only 4gps that is something valuable, but not enough for what you have been through, but you put it with Kalfie's things in any case.

All of you immediately make your way towards the Village.

A long tiring night but you make it back by early morning the next day.

Kalfie seems to be alive, but barely.

Wanderer parts you saying...

"T'was a good fight, if thou needest me again thou knowest where to find me."

She then leaves you there with no words for the betterment of anyone as she passes the Market and disappears into the night.

GM: You are back in the village, say what you will do now. Party Stats updated.



13th Mar, 2009 - 5:33pm / Post ID: #

[medieval] Revenge

The Game Master says...

In the early morning the doctor sleeps, but you find yourselves desperate for his help. He obliges and after about an hour of dressing and crude surgery he says it will be at least six weeks before he is restored to full health. He bids you leave him for a week and then he can rest at his own home for the remaining time.

GM: Fee for doctor is 95gps

He then looks at Daphne and tells her that she will need at least a month to heal.

GM Fee for doctor is 85gps.

You think to sell weapons, but at the moment everything is closed.

You part each to your own place and agree to followup during the week.

During the upcoming days you ponder how 'Revenge' has actually turned into a 'Revenge of the Bandits' as you were unable to penetrate their defenses. You ponder a different approach, something that may not rely so much on brawn but deception. You ponder what your arsenal should be like this time around.

GM: Daphne has gone up to level One. Party Stats have been updated based on Characters resting.

This closes this adventure. Watch for the new one opening up and the requirements.



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