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Kettleford Introduction
I've been a lover of RPG games ever since I was a kid. I was kind of shy, albeit I would play up in class as I found the work easy, and there were some issues with my parents' marital life. Coupled this with resentful teachers and living in a town in Scotland where being a Catholic was equivalent to being a heretic and having gangs chase me all over meant that my formative years were not the most pleasant. Then I discovered something magical. Over here Fighting Fantasy gamebooks were becoming a huge deal, and I found I could escape my grim reality by delving into these fictions. This theb led to AD&D, and this changed my life. Suddenly, as the Dungeon Master, I had lots of friends wanting to check this new game out. I found that I also proved to be a fair Dungeon Master, and was fascinated how the pc's would alter my pre-created world by their actions. But then the usual thing happened whereby people grow apart and the campaigns get sidelined. I found I could get some satisfaction playing certain crp"S. Others though just did not hold the creative sway I had attuned throughout the years. MMO'S whilst interesting at first, soon became games where social interaction was rebuked. The constant hunt for new loot and microtransactions were such a blatant cash grab. And I felt so disappointed by what these beautiful games could have offered. A living, persistent world where ridiculous fetch quests or grinding were not the be all and end all. Anyway, that is where I am now. In my spare time I have a dream of creating three huge gamebooks, that introduce a lot of firsts. For example they are a pre-set party, and the sheer size of the books means that there are many ways to accomplish tasks. It's sort of a like a solo Dungeons & Dragons where the players read in the third person to get a sense of genuine attachment. [..].
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Reason: Ruler of Kings II Text RPG
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26th Apr, 2022 - 1:23pm Signature: