Exploring Wrecks - Page 7 of 10

You move within the cover of the Island's - Page 7 - Science Fiction PBP RPGs - Posted: 18th Nov, 2009 - 5:32pm

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SCENARIO - The actual story is updated here.
2nd Nov, 2009 - 4:44pm / Post ID: #

Exploring Wrecks - Page 7

The Game Master says...

You look to see if anyone is around - you do not see anyone as far as you can tell. You inspect the plants by just looking and find that they are unusual in both shape and color, they look very exotic and you wonder if they are even edible.

GM: Say what you wish to do now.



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4th Nov, 2009 - 2:06pm / Post ID: #

Wrecks Exploring

The Game Master says...

You continue West and come upon a split in the trail. One leads further West and the other looks like it heads to the North.

GM: Say what you wish to do now.



5th Nov, 2009 - 11:59am / Post ID: #

Exploring Wrecks RPGs PBP Fiction Science

The Game Master says...

You keep going West.

In the distance you can see the sea, some sandy beach colored in dark black with patches of gray. You listen to the sound of heavy hydrolic equipment moving. As you approach closer you can see very large oil rigging frames and structures some of which make a pumping action. There are three heavy set men working with this equipment and it looks like it has made them black with oil and slime. One of them drives a heavy lifter. They have not noticed your presence.

GM: Say what you wish to do now.



6th Nov, 2009 - 3:54pm / Post ID: #

Page 7 Wrecks Exploring

The Game Master says...

GM: You will need to make a mental note about the trails I'm giving you. When most of the island is explored then I may give a map.

You move back hoping to not be detected. The cover of the forest and bush help you to remain unseen, you think. You return to where the trail cut to the North. As you move on it you see it goes North West and leads to another beach front that has a lot of rusted scrap metal. In the middle of the heap is a curios looking beacon or lighthouse of sorts, but the signal light does not appear to be moving.

GM: Say what you wish to do now.



8th Nov, 2009 - 11:35pm / Post ID: #

Wrecks Exploring

The Game Master says...

You back up all the way to the trail that enables you to move in any direction, you choose to go South.

As you walk you along the forested trail you hear a strange grunting sound up ahead. It sounds like the cross between what a pig and a dog would sound like. You cannot see anything yet save for the trail disappearing into more of the thick forest around you.

GM: Say what you wish to do now



11th Nov, 2009 - 5:37pm / Post ID: #

Exploring Wrecks

The Game Master says...

Deciding that it is not worth the risk you back up again this time heading East. The trail goes East for the first minute and then drifts towards the South. In the distance you can hear machinery again but this time it sounds like a vehicle of sorts. You are unsure if it is coming towards you or if it going away from you, but it does make an unusual whisking sound.

GM: Say what you wish to do now.



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17th Nov, 2009 - 2:34am / Post ID: #

Exploring Wrecks - Page 7

The Game Master says...

Sorry for the delay in updating this.

You go into the surround bushes for cover hoping to avoid whatever machine is coming up the trail but you see nothing. In face you hear the sound fading away, then after awhile it comes closer and closer then fades again.

GM: Say what you want to do now.



18th Nov, 2009 - 5:32pm / Post ID: #

Exploring Wrecks Science Fiction PBP RPGs - Page 7

The Game Master says...

You move within the cover of the Island's bushes hoping not to be detected. You come closer to where the noise is and you see what looks like some kind sophisticated farming machine being driven by someone. It is harvesting crops in a field. It goes back and forth from your location. Now you see why the sound came close and then faded away.

GM: Say what you wish to do now.



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