Dungeons & Dragons 3.5 Play By Post Game - Page 22 of 118

The patrol informs you that not many people - Page 22 - D&D / Pathfinder Archive - Posted: 17th Feb, 2011 - 3:19am

Text RPG Play Text RPG ?
 

03rd May 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Rogue
Rogue
Ranger
Ranger
Draconian
Draconian
Cleric
Cleric
Paladin
Paladin
Barbarian
Barbarian
Fighter
Fighter
Warlock
Warlock
Wizard
Wizard

+  « First of 118 pgs.  18 19 20 21 22 23 24 25 26  ...Latest (118) »
Posts: 942 - Views: 54266
Closed
Forum Based Dungeons DragonsDungeons & Dragons - SCENARIO UPDATED HERE BY DM ONLY - Make sure to keep updated with what is posted here so that you can know what to Discuss in the Party Thread as this is the actual story. KNtoran as DM.
This RPG is CLOSED Game Master GM Stats
Post Date: 14th Jan, 2011 - 3:46am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game - Page 22

New group you head back to the village to see what information can gather. A villager will tell you that a group of adventurers had left to go north a few days past to rid the area of orcs. They may be the reason your having issues finding any orcs.

Sponsored Links:
Post Date: 15th Jan, 2011 - 3:29am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Game Post Play Dragons and Dungeons

Lead party - The large orc sees you turning around and he tells you that your have decided wisely. He barks out a couple commands and the orcs follow him as he turns and heads westward. Your return to the village of Strafford is a long slow trek as you return feeling defeated.

Post Date: 19th Jan, 2011 - 3:59am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game Archive Pathfinder / D&D

The weather is nice and the day looks like a great day to head adventuring. You head out the south gate looking forward to checking out these ruins that you have heard about. The road ahead of you is clear and soon you see the road ahead turning to the east. It is shortly after this turn that the road ends at the river where there is a barge that will transport you across the river to the other side where you can see the road continue. The owner of the barge asks for one silver per person to cross the river.

Post Date: 20th Jan, 2011 - 3:28am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Page 22 Game Post Play Dragons and Dungeons

You pay the fare and board the ferry. The ferry driver grabs a hold of the rope that runs across the river and slowly pulls you across the river. After about a hour you find yourself once again on the road as it continues to the east. You are once again moving along the road. A little past midday the road splits. The road continues to the east while another road heads due south. Which way do you wish to head?

Post Date: 23rd Jan, 2011 - 6:18pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Game Post Play Dragons and Dungeons

You decide to travel east in hopes of coming across the ruins soon. You travel the rest of the day as the ground begins to rise into a more rugged hilly area. You can see the mountains in the east get closer with each passing day. The forest begins to get thinner as you get closer to the edge of it. As you leave the forest behind your find yourself upon a top of a hill in the grassy plains. Looking about you see nothing that looks like ruins. The Druid senses that maybe the road to the south that you passed may have lead to the ruins.

Post Date: 28th Jan, 2011 - 1:25am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game

The night passes with no problems. For hunting you were able to bring down a couple rabbits to cook.

In the morning you proceed back to the west. As your heading back west you see a squad of soldiers heading your way.

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
Post Date: 13th Feb, 2011 - 2:13am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play Post Game - Page 22

Sorry for the delay.

The soldiers will pull up and greet you politely. They are a patrol headed out to the eastern hills to make sure that the road lies clear from here to the border two days away. They will ask you if you have seen anything strange at all since your coming from the east.

Post Date: 17th Feb, 2011 - 3:19am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play Post Game D&D / Pathfinder Archive - Page 22

The patrol informs you that not many people have went to the ruins to the south and returned. One did return from a party of seven and talked about a lizard or small dragon surrounded by the undead. He was not right in the head so we could not say if what he said was truth or not. If your wanting to head there you will just need to head south when you see the road heading that way. It is just over a day south. Many say the ruins are the remains of a great ancient city that was destroyed back in age of dragons.


 
> TOPIC: Dungeons & Dragons 3.5 Play By Post Game
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.