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Krusten - You do not see any larger animal - Page 28 - D&D / Pathfinder Archive - Posted: 15th May, 2015 - 2:13am

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Post Date: 7th May, 2015 - 9:38pm / Post ID: #

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Dungeons & Dragons 3.5 Play By Post Game - Page 28

Calvin tells you that the goblin was all green and wearing some sort of sticks on its feet that allowed it to walk about with out leaving any traces. It had a big round head with pointed ears and sharp teeth It was small like a half grown boy but strong.

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Post Date: 10th May, 2015 - 1:14pm / Post ID: #

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Calvin says that when they get to the farms he will show you where he saw the goblin. He then sits there quietly with his head lowered as the others look at him like he does not know anything.

After a couple miles of travel to the north of the city you top a ridge and in the next valley you can see some farm steads with people working in the fields. George points out to the closest biggest farmstead telling you that is his home and the place you can stay while you look into the disappearances. It takes about half a hour to reach Georges place and as every one jumps out of the cart they start heading farther down the road towards their farms. Calvin stands there waiting to see if you will be following him.

Post Date: 11th May, 2015 - 5:03pm / Post ID: #

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Zork: Calvin leads you to his farmstead and then out to the back where you can see a latrine of sorts. He will go to the corner of the house and tell you he was coming around the corner here when he saw the goblin checking out the latrine house. He hid at the corner of the house so it would not see him as it turned and walked away toward the roadway.

Victor Tom will lead you to his farmstead and to his house. Entering the house you see a common room with a kitchen area off to the right and to the left you can see a door that leads to another room. Inside the door to the left is a open staircase that leads up to the loft. Climbing the stairs the loft opens up to two rooms. One room has lace and two beds while the other room has three beds and clearly a boys room with the stick swords and crude bark shields.

Krusten walks down the road a bit before walking up to the next farmstead. As she approaches the home she can see a woman outside hanging up some laundry. As she approaches the woman and asks about the disappearances and the families the lady replies, "The kids that have disappeared have been older kids that are hard working. Three boys and two girls have gone missing in the past three weeks. They are were hard working kids who were thinking of soon finding a spouse and making their own farms and to continue the family business. One lad hector was clearing some land over yonder, She points to the west towards the forest area. He was the first to disappear and many thought he was attacked by wild animals or such from the forest but no blood was every found nor a body. Hector was a big lad that would have been hard for a animal to take without anyone hearing a struggle."

Post Date: 12th May, 2015 - 10:22pm / Post ID: #

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Zork You search the area around the latrine you need to roll a d12 three times to see if you see anything of interest.

Victor your search of the room and windows do not give you any clues. Outside the door you can see footprints of various sizes coming and going in the dirt.

Post Date: 13th May, 2015 - 2:06am / Post ID: #

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Krusten - The woman does not know of any other connection that these kids besides the fact that all of them liked to hang out together because of the closeness of age.

Zork - You are searching around the latrine when you spot a few footprints under some bushes behind the latrine. The foot prints are those of a smaller human maybe a girls footprints.

Post Date: 13th May, 2015 - 11:12pm / Post ID: #

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Krusten - Upon reaching the area where she pointed you can see numerous tracks all around like people were searching for something or someone. You do not see any animal tracks or any signs of a struggle. How far into the tree line do you venture?

Zork - You follow the foot prints as they head away from the house. After about 20 feet they seem to just disappear. Where the next step should be you find what looks like a few sticks that were slightly embedded into the ground. Roll a d12.

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Post Date: 14th May, 2015 - 9:44pm / Post ID: #

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Dungeons & Dragons 3.5 Play Post Game - Page 28

Victor - The footprints are of the family members and you do not see any out of place foot prints that would suggest something or someone else.

Krusten - You enter the forest as you follow many foot prints as you go in deeper you begin to see less and less human prints and more animal tracks. You need a roll a d12.

Post Date: 15th May, 2015 - 2:13am / Post ID: #

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Krusten - You do not see any larger animal tracks like horse, pony, mule, donkey or oxen that a human would normally ride. You do see what appears to maybe be large wolf tracks.


 
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