Dungeons & Dragons 3.5 Play By Post Game - Page 29 of 118

You all make it back to George's farmstead - Page 29 - D&D / Pathfinder Archive - Posted: 24th May, 2015 - 12:12am

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Post Date: 15th May, 2015 - 9:33pm / Post ID: #

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Dungeons & Dragons 3.5 Play By Post Game - Page 29

Zork - You can see that these stick imprints are scattered about here and even leaving the area heading towards the west and woods. Do you follow them?

Krusten.- You can see that the paw prints of some of the wolves are deeper pressed in the dirt in places like they had a load. The tracks roam around a bit before heading back to the north and west.

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Post Date: 18th May, 2015 - 4:24am / Post ID: #

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Krusten - You return to Georges farmstead to meet with the others. So far you are the first to arrive there.

Post Date: 18th May, 2015 - 9:03pm / Post ID: #

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Zork as you enter the forest following the tracks of the stick like impressions you come across a person in black robes with a black cat walking beside him. What do you do?

Post Date: 20th May, 2015 - 2:28pm / Post ID: #

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Victor - You head back towards Tom's farmstead to talk some more to the boys. Tom will tell you they are out working in the fields and point you in the direction they are in You head that way and see them working the ground to make sure the plants are free to grow.

Krusten - Walking about you see and find that many of the farmers are just hard working gods fearing people who just wish to be allowed to work their lands without creatures or others harming them. They will answer any questions they can.

Post Date: 21st May, 2015 - 6:52pm / Post ID: #

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Victor - The two both tell you they saw her go to her room like always as they went to bed. They did not hear or see anything unusual that night or the next day besides her being missing. Even when checking around the place nothing seemed disturbed as far as they could tell.

Post Date: 22nd May, 2015 - 10:15pm / Post ID: #

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Krusten - They tell you that they know of no dispute between the village and another but they do not meddle in the towns politics preferring to stay out here in the fresh air away from the smell of the town. Goblins have been known to raid in the past but they usually come in force and in the night. It has been 50 or so years according to the elders.

Victor- You head back towards Georges farm after thanking the boys. As you get back to the road you spot a person walking down the road heading in your direction. The person looks to be female could this be one of the missing girls?

Zork - As your looking for the tracks to continue please roll a d12 twice and post your rolls.

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Post Date: 23rd May, 2015 - 2:52am / Post ID: #

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Dungeons & Dragons 3.5 Play Post Game - Page 29

Zork just as you are about to give up you spot something in a bit of underbrush about sixty feet into the trees. Taking a closer look you see what looks to be a square set of twigs and vine that could be worn on the bottom of your boots or shoes. Looking a bit more you find at least 12 pairs of these items. You also see foot prints leading deeper into the forest. Looks like they were made by a small humanoid.

Post Date: 24th May, 2015 - 12:12am / Post ID: #

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Dungeons & Dragons 3.5 Play Post Game D&D / Pathfinder Archive - Page 29

You all make it back to George's farmstead where it is getting late. George tells you supper will soon be ready and welcomes the two new comers who are there to assist in the disappearances. He will ask you what you have found if anything that could be of help in solving or finding why the young ones have disappeared.


 
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