Dungeons & Dragons 3.5 Play By Post Game - Page 34 of 118

Avan you are able to figure out the crude - Page 34 - D&D / Pathfinder Archive - Posted: 31st Jul, 2015 - 12:39am

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Forum Based Dungeons DragonsDungeons & Dragons - SCENARIO UPDATED HERE BY DM ONLY - Make sure to keep updated with what is posted here so that you can know what to Discuss in the Party Thread as this is the actual story. KNtoran as DM.
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Post Date: 13th Jul, 2015 - 7:28pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Dungeons & Dragons 3.5 Play By Post Game - Page 34

With Faerydale checking everyone out you are soon bandaged of any wounds so that you are no longer bleeding. Everyone gets one hit point back if injured. Faerydale you will see that Avan is not moving when you check him out. He is currently at 0 after you bind his wounds and treat him.

As you all search the bodies you will find a total of 16 gold, 43 silver and 23 copper. You will also find six suits of studded leather, six morning stars and six small shields.

Krusten you get one arrow back that is still useable.

The rest of you looking down the corridor can see the movement heading deeper into the cave. Do you follow? You can hear murmurs but not what they are saying but they do not sound pleased.

Arkanoth you get no reply when you address them.

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Post Date: 17th Jul, 2015 - 11:06pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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You light a arrow and krusten sends it down the hall. You all see it strike a goblin in the head about 40 feet beyond you. The goblin drops to the ground without a sound and you see others take off in three directions. The arrow continues to burn and you see that the dead goblin is at a 4 way intersection. You all hear the goblins yelling at each other. Some heading away some sound like they are right around the corner.

Out of Character: If you all wish to post your action separately in the party leader thread that will work. I will update about every three days posts or not.

Post Date: 20th Jul, 2015 - 3:00pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Dungeons & Dragons 3.5 Play By Post Game Archive Pathfinder / D&D

Zork and Arkanoth head down the hall to the intersection. As zork gets there he spots a goblin just around the corner trying to ambush them. The goblin misses Zork and Zork misses the goblin. The goblin takes off running down the corridor to the right. Off to the left a Goblin strikes out at Arkanoth hitting him for 3 points of damage before it runs down the corridor to the left. Ahead of you can see the corridor goes another 30 feet before it ends in a door.

Avan is well bandaged and stabilized He will not gain any more hit points back without rest of healing spells.

Post Date: 21st Jul, 2015 - 8:28pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Page 34 Game Post Play Dragons and Dungeons


This map is the entry point to the 3.5 dungeon the x is where the party fought the goblins. The intersection is where you are now.

Dungeons & Dragons 3.5 Play By Post Game
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Post Date: 22nd Jul, 2015 - 11:11pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Krusten turns to the right and fires a flaming arrow to the right she watches it sail down the corridor until it strikes the fleeing goblin 60 feet down causing it to cry out as it falls. She sees nothing else in the corridor.

Zork runs into the left passage swinging at an unknown foe. He cleaves the air with his mighty swing but hits nothing but air. He sees no one in the corridor.

Mr Fluffles sees nothing in the corridor either.

Post Date: 26th Jul, 2015 - 4:11am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Dungeons & Dragons 3.5 Play By Post Game

You search the two corridors to the right and the left for possible traps or hidden goblins but do not find anything of the sort.

Krusten you find only weapons on the goblin nothing in the way of coins, gems or food.

Arkanoth you receive one hit point back from Faerydales assistance.

The group is still at the intersection what direction do you wish the go.

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Post Date: 28th Jul, 2015 - 3:24am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Dungeons & Dragons 3.5 Play Post Game - Page 34

You make camp for a bit. Everyone will need to remove a ration from their inventory. I will need a listen check and a spot check from everyone. Plus a spot check while you are on guard duty.

Post Date: 31st Jul, 2015 - 12:39am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
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Dungeons & Dragons 3.5 Play Post Game D&D / Pathfinder Archive - Page 34

Avan you are able to figure out the crude design of the tree branch and reset it to use on someone if you desire. The trigger is a small rope that leads to the small hollow where the one goblin was at that pulled the small rope releasing the tree branch.

Every one is able to see some movement down the right corridor now and then but what ever is moving and what they are doing you can not tell as they do not get closer to you.

The door across from you stays shut and you do not hear or see any signs that anything behind it.


 
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