Dungeons & Dragons 3.5 Play By Post Game - Page 35 of 118

Group - The room is 20 feet deep and 30 feet - Page 35 - D&D / Pathfinder Archive - Posted: 18th Aug, 2015 - 10:32pm

Text RPG Play Text RPG ?
 

04th May 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Fighter
Fighter
Draconian
Draconian
Cleric
Cleric
Barbarian
Barbarian
Warlock
Warlock
Ranger
Ranger
Paladin
Paladin
Rogue
Rogue
Wizard
Wizard

+  « First of 118 pgs.  31 32 33 34 35 36 37 38 39  ...Latest (118) »
Posts: 942 - Views: 54294
Closed
Forum Based Dungeons DragonsDungeons & Dragons - SCENARIO UPDATED HERE BY DM ONLY - Make sure to keep updated with what is posted here so that you can know what to Discuss in the Party Thread as this is the actual story. KNtoran as DM.
This RPG is CLOSED Game Master GM Stats
Post Date: 2nd Aug, 2015 - 3:45am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game - Page 35

You walk down each corridor about 30 feet in each direction Zork sprinkles some goblin blood on the floor but no foot prints appear other than your as you head back to the intersection.

In the Corridor to the right that Krusten shot the fleeing goblin you can see that it goes at least another 30 feet beyond the 30 feet you walked down. You did not find any hidden, concealed or secret door.
In the corridor to the left you see that it extends another 10 feet past the 30 feet you go down and then Ts to the left and right. You find no Secret, hidden or concealed doors.
The corridor that is across from your position you are able to go down the 30 feet to the door. Do you wish to open this door?

Sponsored Links:
Post Date: 4th Aug, 2015 - 2:29am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Game Post Play Dragons and Dungeons

You follow the left corridor 40 feet from the intersection where it T"'s. You look right an see that it goes about 20 feet and then turns to the left. Looing down the left you can see it continues straight for 30 feet. You still have a the torch from the entrance.

Post Date: 7th Aug, 2015 - 12:44am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game Archive Pathfinder / D&D

Group - You follow the corridor to the left (South). It goes about 50 feet before turning to the right (West), Turning that corner and following it 20 feet then it turns Right (North) again. Turning the corner you see a door 10 feet in front of you. While searching the corridor you have not found any secret, hidden or concealed passages. You have not heard or seen any goblins.

Anna you are walking along the road on a bright but cool day. Up ahead you can see some farms.

Reconcile Edited: KNtoran on 7th Aug, 2015 - 12:51am

Dungeons & Dragons 3.5 Play By Post Game
Dungeons & Dragons 3.5 Play By Post Game (Hover)

Post Date: 10th Aug, 2015 - 1:33am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Page 35 Game Post Play Dragons and Dungeons

Avan walks up to the door as the rest prepare for him to open the door. Avan sees no signs of any traps. He opens the door to a 30 foot wide 20 foot deep room. Inside the room you see a whole lot of emptiness.

Post Date: 13th Aug, 2015 - 1:25am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Game Post Play Dragons and Dungeons

Avan looks about the room and Arkanoth enters looking around before telling everyone it is just a empty room. You all head back towards the last intersection. Do you proceed straight north or head back to the east?

Post Date: 15th Aug, 2015 - 3:17pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game

You follow the passage to the north 20 feet where it turns to the west. You follow that passage west 20 feet where it turns back to the south. 20 feet down you see a door. You did not find any traps, secret or hidden doors along these corridors.

Reconcile Edited: KNtoran on 15th Aug, 2015 - 10:28pm

Dungeons & Dragons 3.5 Play By Post Game
Dungeons & Dragons 3.5 Play By Post Game (Hover)

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
Post Date: 18th Aug, 2015 - 12:03am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play Post Game - Page 35

You do not see any traps on the door. It appears to be just like the last one. It opens into the room.

Post Date: 18th Aug, 2015 - 10:32pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play Post Game D&D / Pathfinder Archive - Page 35

Group - The room is 20 feet deep and 30 feet across. Inside the room you see a skeleton that is shackled to the wall.

Anna - You are approaching a group of farms. You can see farmers out working in their fields.


 
> TOPIC: Dungeons & Dragons 3.5 Play By Post Game
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.