
Group - Examination of the skeleton you determine it is was a male human probably between 14 and 17 years of age. The bones have not been without flesh for very long and you can see fresh scrape marks where knives have scraped the bones clean. You can still see some bits of muscle, sinew and the like in between some of the bones in the back.
Anna - The farmers wave back and tell you they have no work for you as of now but they are waiting to hear back from a group of adventures who are helping them clear up a mystery for them.
Group Zork heads east from the intersection following the corridor east for 90 feet where it ends in a t-intersection. The rest of you watch Krusten following him to back him up.
Anna the farmers tell you about the have had some children disappear and a group of adventures feel it was goblins and they have gone to the woods west of here in hopes of rescuing the kids and returning them safe.
Anna You need to roll a few spot and listen checks to see if you are able to find the trail of the party.
Group - Zork and krusten make it down to the T intersection with no issues. Looking around the corners you see the north corridor heads straight out of sight. The south corridor goes straight out of sight too but there is a 10 foot opening ten feet south of the intersection you are in. You have not seen or heard any goblins at this time.
Dungeons & Dragons 3.5 Play By Post Game (Hover)
Group Moving south so you can look west you see a corridor that goes 50 feet west and ends. In the last 10 feet you can see a door on the left side. The corridor to the south keeps continuing south. Faerydae you think you see and hear some movement to the north of where you stand with the rest of the party. Marked with a G on the map.
Anna You find a trail and begin to follow it to the west and south. Edited: KNtoran on 25th Aug, 2015 - 3:21am
Dungeons & Dragons 3.5 Play By Post Game (Hover)
Group - As you head north you think you head a door shut in the distance. At the same time Faerydae sees a goblin who turns quickly and heads back south.
The corridor to the north goes straight for a while. At the 70th foot you see a door on the west and corridor branching off to the east.
Anna - you follow the trail to where it splits looking closely you can see that most people took the left fork.
Dungeons & Dragons 3.5 Play By Post Game (Hover)
Group - As you approach the door in the south wall you see that it is partly open. I will need initiative, attack, and damage rolls form every one to continue what you see and find.
Anna - You feel that you are going the right way when you come upon a cave with a all tracks seeming to enter into.