Dungeons & Dragons 3.5 Play By Post Game - Page 101 of 118

The copy and paste was ok. Avan is unable - Page 101 - D&D / Pathfinder Archive - Posted: 24th Dec, 2017 - 4:21pm

Text RPG Play Text RPG ?
 

23rd April 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Barbarian
Barbarian
Draconian
Draconian
Cleric
Cleric
Ranger
Ranger
Rogue
Rogue
Fighter
Fighter
Wizard
Wizard
Paladin
Paladin
Warlock
Warlock

+  « First of 118 pgs.  97 98 99 100 101 102 103 104 105  ...Latest (118) »
Posts: 942 - Views: 45041
Closed
Forum Based Dungeons DragonsDungeons & Dragons - SCENARIO UPDATED HERE BY DM ONLY - Make sure to keep updated with what is posted here so that you can know what to Discuss in the Party Thread as this is the actual story. KNtoran as DM.
This RPG is CLOSED Game Master GM Stats
Post Date: 15th Dec, 2017 - 4:29am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game - Page 101

Round twenty four - Bastion heads to the next watcher as Avan collapses on the ground. Albrecht is healing himself as krama heads to the next watcher with Bastion. Bastion do not succeed on his bull rush and it is more than 5 feet from the edge too. Bastion does 27 damage while Krama does 14 more damage The watcher attacks Krama hitting him for 10 damage. The other watcher hits Albrecht with an arrow for 12 damage.

Round Twenty five - Bastion hits the watcher for 18 damage while Krama hits it for 23 damge killing the watcher. The last one fires its bow again before dropping its bow and drawing its wicked looking sword. This Shot hits Albrecht again for 14 damage. I advances with its sword ready.

Round twenty six - Bastion and Krama head after the last watcher. As they get close it breathes on them then closes for the attack. Krama and Bastion need to save vs reflex DC 17 to take half damage or take 14 damage. (Whether they stood thier ground and waited for the watcher or headed towards it the round will still play out like stated.)

Round twenty Seven (Albrecht I need a save vs concentration or your wolf does not show up.)
Bastion attacks hitting the watcher for 23 damage. Krama attacks for 21 damage. It attacks Bastion hitting him for 12 damage.

I will finish this round once I get more from Albrecht is he is still up Other wise I need three more rounds of actions /Attacks.

Arilynia and Rivoril As darkness has fallen you come across the wagon parked next to to bottom of a cliff. There are some ropes hanging down and you hear the faint sounds of combat from above.

Sponsored Links:
Post Date: 15th Dec, 2017 - 4:01pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Game Post Play Dragons and Dungeons

Update to round twenty seven. Krama falls to the ground from the breath weapon Leaving only Bastion attacking the creature. So it only takes the 23 damage from bastion. How ever a dire wolf appears behind it when it is breathing on Krama and Bastion. The dire wolf attacks it from behind doing 26 damage to it. It tries to trip it but the watcher saves and does not fall down.

Post Date: 17th Dec, 2017 - 1:34am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game Archive Pathfinder / D&D

Bastion Swings again and connects with the last watcher killing it. The fight is over but at what cost. You have control of the upper part of the box canyon. As you start looking about a head of a young woman pops over the edge where you had lowered ropes at.

Post Date: 17th Dec, 2017 - 4:40pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Page 101 Game Post Play Dragons and Dungeons

Bastion looks over the edge down into the canyon. He can see that the Gnolls are not moving about much it is like they are in large pens and being held against their will. They can see some other figures walking around down there but not paying much attention up on the ridge. On the back wall you can see a cave that is about 150 feet above the canyon floor. It has a many skins sewn together to cover the opening. The skins are those of Gnolls and Hyenas. There is some wood and stone works that leads up to the cave. Standing outside the cave entrance are two more black figures that could be watchers and they are looking right at you.

Post Date: 18th Dec, 2017 - 1:49pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Game Post Play Dragons and Dungeons

When Rivoril also looks over the edge down into the box canyon he does not see anything different than bastion already has seen.

Post Date: 20th Dec, 2017 - 3:47am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play By Post Game

As you start to fire down on those in the box canyon they move to the sides and under cover. Making it so you can not hit any of them.

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
Post Date: 21st Dec, 2017 - 6:08pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play Post Game - Page 101

As you all look around for a better way to fire down upon those down below Avan spots a way to climb down the the area where the two other watchers seemed to be before they stepped from sight under the hides into the cave beyond. The way down is holes carved into the wall that one can climb down one at a time until they get to the platform 250 fet below the rim.

Post Date: 24th Dec, 2017 - 4:21pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Game
A Friend

Dungeons & Dragons 3.5 Play Post Game D&D / Pathfinder Archive - Page 101

The copy and paste was ok. Avan is unable to hear any thing that may have been said in return. He is not even sure they understood him being 400 feet above means there could be no response. As you spend some time resting you will not see anything unusual coming up towards you.


 
> TOPIC: Dungeons & Dragons 3.5 Play By Post Game
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.