Jewel Thief - Adeben's Reign - Page 2 of 26

Those go down with the bell hop are engaged - Page 2 - Comic / Anime PBP RPGs, Reviews - Posted: 21st Nov, 2010 - 11:13pm

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Super Hero RPG story

SCENARIO - The actual Be A Super Hero RPG story is updated here.
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4th Nov, 2010 - 9:02pm / Post ID: #

Jewel Thief - Adeben's Reign - Page 2

The Game Master says...

Thorn, whom you recognize as being a super hero himself, shows up looking for Walcott. You pull him aside to explain what is going on.

While the discussion between Krusten and Walcott are going on Garrant alerts Forge and Assassin to return.

While going towards the elevator Krusten tells Wallcott about her wanting her friends to follow but at this point Walcott becomes nervous and frustrated. He presses the button and says,

"You know what... Let's just leave it there."

You are surprised by this answer and he enters the elevator, and presses a button and the elevator door begins to close.

GM: Say what you wish to do now.



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7th Nov, 2010 - 10:40pm / Post ID: #

Reign Adebens Thief Jewel

The Game Master says...

Krusten lunges into the elevator with ease and the doors close right after leaving the rest of the group standing behind the closed doors looking at what transpired and even more desperately looking to see what floor it stops on.

Within the elevator...

Prof. Walcott blurts out,

"What do you want from me?"

As he puts his his arms in front of him with his forearms up and palms facing you as though you were trying to hit him.

As he says this Krusten can sense danger but she does not know in what manner as Walcott appears afraid and there are no visible signs of anyone else in the elevator with them.

At ground level...

The group sees that the elevator stops at the number 10. There is another elevator free five feet away to your right with people about to enter. There is also a stairway going up to your left.

GM: What will you do now?



9th Nov, 2010 - 1:27pm / Post ID: #

Jewel Thief - Adeben's Reign Reviews & RPGs PBP Anime / Comic

The Game Master says...

You each take various methods up to the tenth floor.

Meanwhile... In the elevator

Krusten forcefully says, "Whatever you're thinking don't even try it!".

To which Prof. Walcott is taken aback and says in a voice of fear and worry,

"It is not me, it is not me... They made me do it."

He then stops himself from hyperventilating to say,

"You don't understand... There are forces of darkness at work here that is bigger than you or me..."

Before he can continue it is the sixth floor and the elevator door opens and a couple is about to enter. Prof. Walcott uses the distraction to dash out the door and run down the corridor.

GM: As mentioned before The Shifter is about other actions. I will let you know when he arrives. Please say what you're actions are now.



10th Nov, 2010 - 7:00pm / Post ID: #

Page 2 Reign Adebens Thief Jewel

The Game Master says...

Krusten jumps past the dazed couple and catches up with Prof. Walcott quickly.

She shouts at him to stop implying that she only wants information about the ring but the professor is not stopping. Prof. Walcott seems to be running the halls while looking back at Krusten in fear. In doing so he bumps into a young man coming out of his hotel room and this causes Prof. Walcott to fall with a thud to the floor. He cringes in pain as he holds his lower back and asks for help. The young man feeling obliged by the accident immediately bends over to pick him up and suddenly freezes. He then turns around instead to face Krusten. Prof. Walcott then speaks to the young man as though he knows him saying,

"Protect me from her!"

Krusten looks at the young man who starts to move in a cold zombie like way towards her while Prof. Krusten continues his escape.

Meanwhile Assassin notices that the elevator is stuck on 6 for awhile and starts to become edgy...

GM: Say what you wish to do now. Krusten should roll a few d100s depending on what she wants to do. Everyone else is still unaware of all that is transpiring.



12th Nov, 2010 - 6:22pm / Post ID: #

Reign Adebens Thief Jewel

The Game Master says...

Krusten attempts to get quickly passed the now gazed eyed zombie-like man blocking her path.

GM: First roll 94 would be a fail but she has a speed ability so she has success.

Using her super power speed she easily passes him before he tries to grab her. Krusten then pursues Prof. Walcott easily catching up to him before he enters an elevator door that has just opened, however not everything is readily evident as Prof. Walcott shines something in her face that is blindingly emanating from his fist. It is a bright light from what Krusten believes is a ring he is wearing on his finger.

GM: A roll of 30 against Intelligence of 85 - success.

Krusten looks away quickly while stepping back and covering her face.

The room regains its normal look then when Krusten looks up she sees the elevator doors have shut and the numbers are counting up... 6... 7...

As she looks at the numbers she sees out of the corner of her eye the guy that earlier tried to block her path. He is coming towards her in a menacing way.

Meanwhile...

The others are still within their current actions and have not reached their various destinations yet.

GM: Say what you want to do now.



16th Nov, 2010 - 12:18am / Post ID: #

Jewel Thief - Adeben's Reign

The Game Master says...

Krusten's super speed ability allows her to pas the zombie dazed man without inncident. She then makes her way to the tenth floor and at the same time meets up with the rest of her team.

At the Tenth Floor...

The rest of you through various confused methods communicate your ignorance of what may or may not be going on and eventually converge at the tenth floor. Upon arrival you find Krusten and no Prof. Walcott. You begin to question Krusten vigorously as she relays a very shortened version of what happened.

The hotel's floors are large squares in designs and rooms cover both sides with two sets of elevators in the middle at each corridor so finding where Prof. Walcott may have went is a mystery. It occurs to you that you still do not know which room number Prof. Walcott is registered in nor if he took the elevator to the tenth floor. Now all of you feel more lost than ever before as you frantically wonder what to do next in this time sensitive situation.

GM: Say what you wish to do now.



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19th Nov, 2010 - 9:02pm / Post ID: #

Jewel Thief Adeben's Reign - Page 2

The Game Master says...

You decide to stay on the tenth floor and look for any hotel employees that might be able to tell you where Prof. Walcott's room is located. At first no one fitting that look is apparent but then through one elevator door comes a uniformed bell hop with a customer. He shows her to a room, puts her bags inside the room and then collects a small tip at the door. The woman looks at you curiously and then closes her door shut. The bell hop smiles at his new earnings.

You approach him and flash a $20 if he can show you Prof. Walcott's room.

GM: Whomever paid this please deduct it

He says he does not know the room number but if you give him five minutes he can find out as he needs to go downstairs and check the front desk. He stands waiting to see if that is OK with you.

GM: Say what you wish to do now.



21st Nov, 2010 - 11:13pm / Post ID: #

Jewel Thief Adeben's Reign Comic / Anime PBP RPGs & Reviews - Page 2

The Game Master says...

Those go down with the bell hop are engaged in conversation with him as he asks,

"So this person you are looking for... he is a friend of yours?"

You try your best to nod and shake your head as you do not detail your interests.

At the round floor the bell hop circles over to the front desk where after a couple of minutes he comes with a smile on his face and says,

"He is on the eleventh floor and oddly enough in room number eleven."

You look at each other with like expressions - you've been take for a ride and minutes have passed by aimlessly with no apparent success on your part.

Meanwhile...

The rest of you on the tenth floor are hanging around. When the elevator door opens and a couple of security guards come out. They are cordial but serious,

"Evenin' Sirs and Mam. We're just checking things out today. How are you all doing?"

Without really waiting for a reply...

"Do you mind if we see your ID?"

You notice the woman who was taken to her room earlier peering through a slightly adjacent door to see what is happening.

GM: Say what you wish to do now.



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