Changestaff Spell

Changestaff Spell - Board, Card, RPG Reviews - Posted: 22nd Oct, 2010 - 1:02pm

Text RPG Play Text RPG ?
 

18th July 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Paladin
Paladin
Barbarian
Barbarian
Cleric
Cleric
Ranger
Ranger
Draconian
Draconian
Rogue
Rogue
Fighter
Fighter
Warlock
Warlock
Wizard
Wizard

Posts: 1 - Views: 433
Dungeons & Dragons Reviewed
Post Date: 22nd Oct, 2010 - 1:02pm / Post ID: #

Changestaff Spell

Changestaff Spell

Changestaff Description: You change a specially prepared quarterstaff into a Huge treantlike creature, about 24 feet tall. When you plant the end of the staff in the ground and speak a special command to conclude the casting of the spell, your staff turns into a creature that looks and fights just like a treant. The staff-treant defends you and obeys any spoken commands. However, it is by no means a true treant; it cannot converse with actual treants or control trees. If the staff-treant is reduced to 0 or fewer hit points, it crumbles to powder and the staff is destroyed. Otherwise, the staff returns to its normal form when the spell duration expires (or when the spell is dismissed), and it can be used as the focus for another casting of the spell. The staff-treant is always at full strength when created, despite any wounds it may have incurred the last time it appeared.

More: D&D Spells for Changestaff

Sponsored Links:

 
> TOPIC: Changestaff Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,