
Izumi stops a few feet away from where she saw the body fall and whispers for a response, "Hey, anyone there? You survive your fall? Are you another wrongly imprisoned fellow who's found themselves down here with a gift or two from your God? Hope you can use them because we have a few squishy smelly things in here to kill."
A little louder so the rest of the party might hear, "I saw at least three spiders, two to the left and one to the north east. I bet there's more though. Anyone got a light?"
Out of Game:
Good use of a character with the dark vision feet.
In Game:
Matt will spend his turn getting the 2 glowing chunks of rock out of his bag and throwing one out and to the left a bit ,and one out and to the right a bit.
Out of Game:
This will not light up the room it will however put a small light source out there with hopes if the monsters pass it they will see a silhouette. Or if the monster passes over it they will see it. Enough of them and one might be able to see part of the battle field clearly with low light vision- elf blood.
Glowing ore works as a candle and only lights a 5 foot area around where it is.
In Game:
Haru takes the glowing rock off his wrist and using the sting lanyard to spin it give a strong throw out in to the darkness between the rocky section along side the steps. It fly's clean and by chance hits one of the spiders, falling at its 8 feet lighting it up as it hisses.
Out of Game:
Spider # 2 is lit up and the group can see it as of the end of this round.
In Game:
Praos pulls the one stone he had out and give it a throw over the head of his party mates. As he dose so, Yaeth would get a brief look at the group as it fly's over their heads.
Out of Game:
Map reflects where the lights are going to be landing at the end of this round.
Dungeons & Dragons 3.5 RPG Main Game (Hover)
Out of Character:: sorry I always mess up dark vision, low light, and the ability to see in complete darkness. Wish I had not used my light spell now.
As: pulls the damaged clothes he took from Krusten's corpse from his bag. Lights them with his chain and throws them between where he thinks spider three and four are. He prepares to attack (hold action after that!
In Game:
Most of her clothing was covered in spider guts and blood, and is not easy to light. The chain also gives off very little flame, it is not like a torch, it is more like a sparking blade.
Out of Game:
If I recall you had 2 glowing stones and you picked up a 3ed off Krusten's body.
Note:
To get them out and throw them, then re-summon your chain, would use up the last of your turn.
In Character:: noting the guts and blood on the clothes as he reaches into the bag he reaches right past it for his three stones.
Specific Action:: he throws the stones towards the sounds (towards #3 and 4). Then pulls his fire chain out.
Out of Character:: thank you kitten, not my sharpest lately
In Game:
As Elrik pulls the glowing stones out to throw them all. Yaeth can get a good look at him, and see the holy man, an elf, with one red eye.
It is fairly common knowledge that red eyes are not natural. And the fact he only has one red eye is even stranger on top of having one at all. To some one that is never seen something with red eyes this could be very off putting or disconcerting, and most definitely strange and odd. Common knowledge also suggest that red eyes are things only demons might have. There is a evil goddess that has them, but they are not something you would just see with out taking notice of.
Two of Elriks throws land in the direction he intended them to, the 3ed one is a bad throw and hooks right landing far off but lighting up an empty area. The 2 he through to the left one lands far left and, the other hits a large unhappy spider on falls at its many feet. It's a big one!
Out of Game:
I updated the map with the added 3 lights. Also its "4" and "2" that are in that spot. "3" is up top right of map far out of range. The lights I am putting on the map will not be able to help people make attack rolls till end of this round and start of the next. Consider the stones in flight for this round.
Dungeons & Dragons 3.5 RPG Main Game (Hover)
Yaeth will whisper back to the voice, " Yeah I am here next to the wall and am ok but I am not liking where I am at at the moment. I am Yaeth."
Out of Game Damage for arrow that hit not using frost was 2 so with +3 for the bow makes total damage 5. Action for this round is to fire more arrows at the hissing sound. Attack #1 rolled a 13 +5 for range attack +3 for the bow -2 for feat = 19. Attack #2 rolled 15 +5 ranged +3 Bow -2 feat = 21.
Damage if hit Roll #1 rolled 3 +3 for bow = 6 Roll #2 rolled 6 +3 bow = 9 Still not using frost.