Super Hero Rpg - Page 2 of 2

Right now I am stuck on how to record info. - Page 2 - Community News, FAQ, Feedback - Posted: 22nd Feb, 2005 - 5:48pm

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10th Feb, 2005 - 10:41pm / Post ID: #

Super Hero Rpg - Page 2

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Maybe we would also want to give the person the ability to become a villain if they choose to use their power for bad instead of good as well, if it isn't too much work to do that.

That is a good idea and I am sure it can be incorporated into the game so long as the GM can handle it. Again, remember, it will not be me running things, so if the presiding GM is willing to govern players that are both allies and axis then it could be for some great game play. As for the group that will be able to play - Premium and up will be able to play as well as GM.



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21st Feb, 2005 - 11:47pm / Post ID: #

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I like the idea of members being the GMs of other members, and I will be glad to be one myself. I also agree that by having both good and evil characters, it would become much more interesting.



22nd Feb, 2005 - 5:48pm / Post ID: #

Super Hero Rpg Feedback & FAQ News Community

Right now I am stuck on how to record info. I really do not want to give GMs direct access to the DB nor to user's account (something that I often have to do with other RPGs). So it may be that there should be set fields and fields that the players keep and each GM will have to keep their own record. For instance:

1. There will be options to randomly create powers and this will be recorded in their profile at the beginning of creating a character
2. The other stats like HP / AP / Equipment can be kept both by the player and the GM.

What do you think?



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