Falrun's 2nd Edition Dungeons & Dragons RPG - Page 170 of 533

Out of Character: If no one shows up to object - Page 170 - D&D / Pathfinder Archive - Posted: 4th May, 2016 - 2:11am

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Post Date: 3rd May, 2016 - 1:44am / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
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Falrun's 2nd Edition Dungeons & Dragons RPG - Page 170

Drethen will make sure the Lurker is dead and then search about to see if this thing had any loot that we could use. Once searching is done we head on down the corridor.

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3rd May, 2016 - 12:11pm / Post ID: #
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The Watcher from the Aether says...

The lurker is indeed dead. The area around where it attacked is clean and well kept, just like the rest of this hallway. It would appear that it was set here as a guard rather than just being some wandering monster as there are no signs of any other attacks or debris left from them.



3rd May, 2016 - 12:46pm / Post ID: #
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Elf Bowman says...

After the last episode Hunter seems keenly interested to look above him while following the party down the corridor. He watches and listens using his sense making an open suggestion, "Whomever has the ability to detect magic or detect a monster you better start using it… " he uses his own special vision at the same time.



Post Date: 3rd May, 2016 - 8:08pm / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
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Page 170 RPG Dragons and Dungeons Edition nd Falruns

Drethen likewise keeps a eye out above as well as ahead for any type of danger as the bugbears make their way deeper into the temple.

3rd May, 2016 - 8:12pm / Post ID: #
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The Watcher from the Aether says...

Out of Character: : Is the party heading north or south? Or, are you going to let the bugbears decide?



4th May, 2016 - 1:53am / Post ID: #
Hunter
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Elf Bowman says...

Out of Character: Is the current map up to date? If its correct then where are we on it and facing which direction? I was hoping Hunter's vision could indicate what's ahead in any direction he can see.



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4th May, 2016 - 2:05am / Post ID: #
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Falrun's 2nd Edition Dungeons & Dragons RPG - Page 170

The Watcher from the Aether says...

Out of Character: : The map is up to date. The Lurker attacked just inside the hallway of the cave coming in from the outside. The hallway is lit by torches mounted on the walls every 40' or so. To the north there is a door on the east and northern doors while the hallway turns to the west. To the south, the corridor continues with a slight bend to the southwest.



4th May, 2016 - 2:11am / Post ID: #
Hunter
Fighter 5
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Follower / Middle Front
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Falrun's 2nd Edition Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 170

Elf Bowman says...

Out of Character: If no one shows up to object we could try the southwest to see what's there first before handling doors.




 
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