Falrun's 2nd Edition Dungeons & Dragons RPG - Page 100 of 533

You're in the corridor just above - Page 100 - D&D / Pathfinder Archive - Posted: 2nd Dec, 2015 - 2:56am

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Falrun's 2nd Edition Dungeons & Dragons RPG Related Information to Falrun's 2nd Edition Dungeons & Dragons RPG
1st Dec, 2015 - 10:26pm / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Falrun's 2nd Edition Dungeons & Dragons RPG - Page 100

Elf Bowman says...

Thane takes the cards for himself and places the bodies on the table and chairs as though they have passed out drunk so at least from a glance no one would notice. He goes over to that hole from where he saw it early to see if there was some mechanism in the area (Something to activate).

Listening to Ardo he says, "This is why I wanted to question them first so we could know about the place." He sighs and continues, "No sense crying over split milk so what we can do is ambush more of them by making a call to come play cards."

Thane checks for any secret passage ways and any noises.

Out of Character: How much is a "Few" coins? The secret thing is a D6 right?

Hunter Results:
  • Secret places? on D6 (+0): 5 (1 roll)
  • Noise on D100 (+0): 84 (1 roll)


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2nd Dec, 2015 - 12:32am / Post ID: #
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RPG Dragons and Dungeons Edition nd Falruns

The Watcher from the Aether says...

A few coins as in, 16sp and 8gp between the three of them.

Thane doesn't find any secret locations and he hears a little noise coming from the west corridor.



2nd Dec, 2015 - 1:13am / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Falrun's 2nd Edition Dungeons & Dragons RPG Archive Pathfinder / D&D

Elf Bowman says...

Thane simply pockets the coins since the others say nothing about it.

"I hear something from the west look out."

Kane then leaves the room goes to where they have not pass yet, stops and listens.

Out of Character: Where is Thane on your map?

Hunter Results:
  • Listen on D100 (+0): 2 (1 roll)
  • Traps on D100 (+0): 44 (1 roll)


2nd Dec, 2015 - 1:25am / Post ID: #
Dungeon Master

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Page 100 RPG Dragons and Dungeons Edition nd Falruns

The Watcher from the Aether says...

You tell me. You're the one who's moving around. If there's a place you want to move to, let me know and I'll let you know what you see.



2nd Dec, 2015 - 2:02am / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

RPG Dragons and Dungeons Edition nd Falruns

Elf Bowman says...

Out of Character: Well i'm sort of heading towards the west where I hear that sound but before Thane gets too close he will listen. Got a good roll this time too. ;)



2nd Dec, 2015 - 2:33am / Post ID: #
Dungeon Master

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Falrun's 2nd Edition Dungeons & Dragons RPG

The Watcher from the Aether says...

Thane moves up to the southeast corner of the square pillar that makes up the square passage.

He hears casual talking and chatting coming from the west as well as the smell of somebody cooking something. It smells quite good and it is about lunch time...



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2nd Dec, 2015 - 2:50am / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Falrun's 2nd Edition Dungeons & Dragons RPG - Page 100

Elf Bowman says...

Out of Character: Which room number am I nearest on your map?

Thane whispers to those behind him, "They are getting ready for lunch, what do you say we get ready to make some pork chops?"

Hunter Results:
  • Check traps on D100 (+0): 77 (1 roll)


2nd Dec, 2015 - 2:56am / Post ID: #
Dungeon Master

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Falrun's 2nd Edition Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 100

The Watcher from the Aether says...

You're in the corridor just above the 'B' on the map. What happens next will depend on the actions of the rest of the party.




 
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