Falrun's 2nd Edition Dungeons & Dragons RPG - Page 114 of 533

Perhaps we should rest in here make sure we - Page 114 - D&D / Pathfinder Archive - Posted: 10th Jan, 2016 - 9:15pm

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Falrun's 2nd Edition Dungeons & Dragons RPG Related Information to Falrun's 2nd Edition Dungeons & Dragons RPG
7th Jan, 2016 - 8:44pm / Post ID: #
Dungeon Master

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Falrun's 2nd Edition Dungeons & Dragons RPG - Page 114

The Watcher from the Aether says...

Drethen finds that the eight pipes on the mantel appear to all be of excellent craftsmanship and would be worth a nice coin if taken back to the keep and sold there.

Investigating the loose stone, he finds a small alcove with a locked stone box inside of it.



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Post Date: 9th Jan, 2016 - 3:09am / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
A Friend

RPG Dragons and Dungeons Edition nd Falruns

Drethen will take the pipes and remove the locked box from the it and take it over to a safe place where we can examine it more.

9th Jan, 2016 - 1:50pm / Post ID: #
Dungeon Master

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Falrun's 2nd Edition Dungeons & Dragons RPG Archive Pathfinder / D&D

The Watcher from the Aether says...

Drethen is able to remove the stone box from the alcove without incident.

As he examines it, it appears to be nothing more than a locked stone box with the dimensions of roughly 2' X 1' X 1'



Post Date: 10th Jan, 2016 - 3:10am / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
A Friend

Page 114 RPG Dragons and Dungeons Edition nd Falruns

Drethen will leave it where he placed it while he looks around the room to make sure he did not miss anything. He will head to the door and go out to the alcove to check it out too.

10th Jan, 2016 - 2:02pm / Post ID: #
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RPG Dragons and Dungeons Edition nd Falruns

The Watcher from the Aether says...

Drethen double checks the room as well as the alcove outside of the room. He doesn't find anything other than what was already discovered.

At this point, Thane regains consciousness. However, due to his weakened state from the effects of the poison, he's unable to do anything that requires additional exertion.

Ardo, not needing his Cure Light Wounds for either himself or Drethen, casts it on Thane putting him at 2hp and allowing him to act and respond normally.



10th Jan, 2016 - 2:32pm / Post ID: #
Hunter
Fighter 5
Character
Follower / Middle Front
Character Sheet Lock
Associates Has 2 Associates
Not Not Active

Falrun's 2nd Edition Dungeons & Dragons RPG

Elf Bowman says...

"Where am I, what's happening, oh its you lot, well haven't you got something yet to get me off this floor?"



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Post Date: 10th Jan, 2016 - 5:00pm / Post ID: #

Falrun's 2nd Edition Dungeons & Dragons RPG
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Falrun's 2nd Edition Dungeons & Dragons RPG - Page 114

Drethen will sit just inside the door with it mostly closed where he can still see into the corridor to make sure no one is heading in our direction. HE will remain on guard and have his bow out in case anyone is heading towards us.

10th Jan, 2016 - 9:15pm / Post ID: #
Delgar
Mage
Character
Loner / Center
Character Sheet ◀
Active Player Active Role-player!

Falrun's 2nd Edition Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 114

The Mysterious says...

Perhaps we should rest in here make sure we barricade the door really well throw some of the caltrops out side the door and put rest on this side of the door that will let thane recover and I can regain my one spell I can prepare




 
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