Continued from: Star Wars' Images Question
Everyone can use a little nudge.
So has there been someone else able to GM Star Wars Role-playing Game or were you referring to me?
Also the Dice Mechanic for the version I am considering would be a licensed product from Fantasy Flight Games.
However the D20 Saga Star Wars is also very good and may work with your current Embedded Dice program with little need for modification.
Does Fantasy Flight Games have a licensed version of Star Wars that they publish as a table top Role-playing Game ? Or are you saying that their site runs a custom Star Wars Role-playing Game that you want to port here? If it is the later that may not work if it is exclusive to them.
Also, what makes the dice system so different? Do they have dice numbers outside of the usual D2 to D100?
So the dice are standard polyhedrals with the numbers replaced by a blank, a symbol, or a combination of symbols. There are no d4s, d20s or d100s.
FFG does not run a custom public game themselves. FFG has the current Role-playing Game license from LucasArts Ltd. There are 2 other published Star Wars Role-Playing Games.
Customized dice are the best way to describe it.
Fantasy Flight Games' d6s, d8s, and d12s are designed with special symbols that are designed for story telling not for number crunching. They are also specifically colored d6s (Light blue and black), d8s (Green and purple), d12s (Yellow, red, and white), and d10s are used for standard percentile dice. The dice also have specific names.
Thank you for your explanation. I will itemize my comments so I can express / understand what you are replying to if you also follow by replying to the number points (If you please):
1. Even if they are symbols they should coincide with a number, not so? For instance one die might have 6 sides of symbols?
2. If this is the case I will just create a script to dish out the six symbols. I will assume that there are no 'bonuses' with symbols?
3. This means that the version of Star Wars you will be running is different from the D20 version that I understand is very similar to Dungeons & Dragons?
4. Does FFG have a kit for images, if they do not it is likely their license does not extend so I will still have to seek permission for this site. However, since you are affiliated with them already please inquire.
5. Does FFG have a policy about using their system in a Play By Post environment?
Thanks for thinking of numbering the items to be addressed. Should have thought of that earlier.
1 & 2. Please reference me that chart (Classification) if it is available 'open source' or in the public domain online. You can send the info to my Email via the Contact Page as you don't have the ability to link yet.
3, 4 & 5. For your other item responses, thank you and I will look out for your verification. I still have not heard back from Lucas Arts Ltd. Yet either.
UPDATE: Thanks for the Email. Those symbols can be duplicated easily. The same dice system can be used and I will just translate the result to the symbol or symbol name, same principle.
PICK YOUR FLAVOR of STAR WARS
West End Games - WEG
(Episodes 4, 5, & 6)
Dice Mechanic - D6
Racial Character Classes (RCC)
Occupational Character Classes (OCC)
Attributes - 6
Skills - share related attribute's value; can be increased separate of attributes.
Easiest system to understand.
Wizards of the Coast - D20
(Episodes 1, 2, and 3)
Dice Mechanic - D20
Racial Modifiers and Traits
Character Classes
Attributes - 6
Skills - those found within D20 universe.
Most familiar system
Fantasy Flight Games - FFG
(Episodes 7, 8 & 9)
Dice Mechanic - Customized d6, d8, d12; Standard d10 percentile
Racial Modifiers and Traits
Careers and Specializations
Attributes - 6
Skills - DO NOT share related attribute's value; more likely to be raised than attributes.
Newest system. Most complicated Character Generation. Best Story Telling elements.