Ah, okay. That makes sense. So that turn boost is to help you get yourself off the ground and up and running if you will, and then once you've spent those extra turns, the default is 64 or so, which would be the normal day for your character. It's all making sense now and falling into place. And by the way, I'm now up to 14.55 fps now and I'm getting more and more excited since I'm getting just that much closer to that new and very strong character. You're going to see great things from this new character I asure you. And just because I'm curious, can I actually read my character's story as it unfolds? That would be so cool if you could not only write your character's story, but then you could also read it as well. Have a wonderful day and I hope you enjoy my feedback. You've all been nothing but helpful, and I especially like how you're trying to make this community work for those of us who are completely blind, you don't see that too much these days, although it's slowly beginning to come to the forefront.
He who knows others is wise. He who knows himself is enlightened. -- Lao Tsu
Yes, I really hope options do crop up that might help our characters to lose a bit of the age they've gained. Mine is already reaching towards his 50s, and it appears using charges has begin increasing one's age by a small amount.
Edited: Goldendawn on 19th Nov, 2017 - 1:33am
I do plan to introduce something to reduce age but I do not want to make it as simple as buying a potion, it needs to be an actual adventure. Age is part of the strategy of ROK II, you can use up time to become stronger but at the cost of aging (Similar to being a Wizard).
I have added the following to the Player's Manual: Adult Content (Brothel) so those obsessed with its content but do not want to Upgrade can understand its application in ROK II.
Tavern Challenges require you to participate in chatting with the Patrons before you can take a Challenge as many started to simply accept the Challenges and leave without saying nothing.
JB, I can understand that you want to encourage players to stay active with their character… but I feel your algorithm may be a bit too aggressive. Missing a couple of days, should not lead to the character gaining another year of life.
Admittedly it doesn't help not knowing what exactly qualifies as using the character, simply moving around the different shops maybe doing a challenge in one of the taverns or actually exploring. This you mean I don't have anything exactly what I want my care towards you right now, and other distractions.
Still though, I feel missing a couple of days should not lead to gaining a year of life. Sighs, I will try doing something will my character.
Edited: Thomaslee on 24th Nov, 2017 - 2:53pm
I will like to echo the sentiment on age reduction. While an adventure to obtain it is a good idea that might be a long time in the making so maybe something temporary?