![>](style_images/Executiv-909/nav_m.gif)
I thought she was misty stepping away? Why the need to stand and all of that first? I thought the main advantage of teleporting here was not needing to break the grapple?
#chaos
#confusion
I do like giving the dragon lip here though, first. Go Zarra! Edited: Cinder on 21st Jun, 2018 - 7:03pm
So it seems like the cavalry has finally arrived on the scene. To make the best use of my turn here I just need to confirm a few things. Here's a quick run down of things in my head for the scene:
1. Zarra under fat driger
2. Velon a bit away from the trolls back towards the tunnel
3. Mari by the tunnel
4. Poljen stuck somewhere (Is he within line of sight of Perry and the others or is he down a hallway?)
5. Everyone else has just arrived via the tunnel
Does all that sound right? My idea was for Perry to cause a bit of a mess here. Daishain, is there any way to orient a 20 foot diameter sphere such that it envelops the trolls, neronvain, and maybe a stray kobold or two, in that order of priority, without hitting any friendlies? It seems like it might be possible given the layout I see in my head as long as Poljen is down a hallway. Perry has a real high initiative roll here at 21 so ideally this would happen before other players move and muck with positioning.
I am somewhat disappointed so many want to simply escape. One troll and the kobolds pretty much down, the prince has taken a fair bit of damage, and I bet a second troll is in trouble, especially if the second fireball goes off. Poljen would really like to add a green scale to his dragon scale necklace… come on! We can do this!
Yes, everyone would be shocked to know that Poljen wants to [just hit things] until someone falls down and goes boom. I thought this was a snatch and grab mission? If the goal was to fight until everyone is good and bloody, why did we risk splitting the party and stealthing for the mask? I realize the situation can change, but I'm not sure finding out that these trolls have over 100HP each along with Neronvain and a dragon we have yet to really even touch should spur us into a bloodbath right here and now. Killing them as they exit the narrow tunnel one by one, however, Velon might be more game for, or escaping on the castle and potentially splitting the dragon and rider from the trolls, of course.
I know I know… if we had managed to actually get the mask out of the cavern before a big scrum ensued, even if there was immediate pursuit, I'd be totally behind continuing to run for it. But we're here, we've already dealt a fair bit of damage. If we can control the way they come through that tunnel, by all means. But it will only last a little bit as the dragon comes out the other way and attacks us from the other side… either way is good for me. I just hate the idea letting this dragon survive this fight when we have a decent shot at taking it out. Edited: PaulNelson on 21st Jun, 2018 - 7:52pm
Velon would be ok with the teleporting away idea, as long as Lia uses Sending to tell the castle to get away ASAP first so those onboard don't all die at the hands of a dragon without us there to fight it off.
I'd be a little surprised, however, if Lia was ok with leaving the angry dragon alive to go murder all of the neighboring elven villages in her rage. Because she was so upset before and the elves were all fearing for their lives, Velon is certainly motivated to kill the dragon, the mask is just the first priority. Hopefully they can use some good tactics in the process, either way. Force cube thing could be a great way to divide an conquer in a variety of ways!
The stealth was working up to a point. If it had worked completely,we could have dealt with the consequences outside later. Since it didn't, we're on plan B - hit them until they stop moving. Anyone interested in keeping the prince alive at the end?