Reading the first post on this page I had to die 6 times to take it slowly. It's what we are used to these days in online games, a very fast tutorial, a 7 day grace period where you can't die :) or fail.... .and a forum that tells you step by step what to do.
ROK II is really unique in this aspect, and this is why I stuck around, although I died so many times and it took me another week to build up the FP needed for another character. I don't need treasure in ROK II, I have a LIVE character. *laugh*.
I never had a need to rush through the reading because I did not come here to just keep clicking buttons but to create a character I wanted and make her feel like was a part of her in this world. This meant I had to read it all to know what I was doing and get a feel for it.
The best philosophy.
Aside from taking away the fun button clicking without reading is likely to get your character killed.
We rest Text RPGs: Reading vs Comprehension to share caption from past years:
Today is: 18th June (GMT), in history on the 18th of June, 1943 AD the following event happened:
SS Police in Amsterdam sentence for 12 resistance fighter to death (Jewish, communists, homosexuality) at the Census Bureau