" That's a good plan Jason. Let's take this filth out." As I start circling the camp I hear Jonathan and grin." Travis is more of a healer. I do it when it is needed now. Don't think of me as a healer though. Soon I will be in animal form for combats and won't be able to heal at the time." Ghost and I head out with the others that are circling the camp.
Out of Character: : I don't have a stat for move silently for Ghost KN. It would be his stat that matters more than mine since I'm riding him. I'm rolling my stat here.
Edited: Kyrroeth on 1st Jul, 2018 - 2:21am
I will wait, holding my action though preparing to provide aid to my companions through my music and use the badge of valor raised high to be seen. This, allowing those stealthing in for a closer look to not be given away. Yet once battle becomes clear I will start playing.
Out of Character: Rolling for initiative now, for when the battles does start and we get things going.
Edited: Thomaslee on 1st Jul, 2018 - 8:44am
Out of Character: I don't have a "Move silently" ability as an Ardent. Best the Ardent has is Concentration. As a Psion though, I have the "Move silently" ability with a Rank of 2 and 0 AC. I will use this for this occasion.
Before we move out, I'll spend a few minutes getting things prepped, enhancing my weapon, and that of a few others. Taking a pair of rocks up, I'll imbue them both with a particular spell I've been wanting to see in action for a while now.
Handing Grant and Jonathan each one of the imbued rocks, I'll say, "Here, when things get started, will the spell within to activate and toss it in the direction of the densest clump of them you can see. Aim isn't important, will it to where it needs to go and the enchantment will take care of the rest. Grant, I suggest waiting for Jonathan to throw along with the archer's first volley, then hitting those he did not target. The spell will attempt to blind those in the area of effect, which should be an region about 7 paces across. If it works, the afflicted will be pretty useless to the fight for a while."
The archer group will take it slow on the approach, using Ping and the elves to feel out the way, seeking a spot as far from the camp we can get while still having a mostly clear line of sight. I'll also use Ping as an intermediary, letting the other group know where we've set up, and confirming when both groups are in position and ready to move.
Out of Character: blowing most of my infusions on this. Personal Weapon enhancement on my crossbow for OrcBane effect. Using 150 gp in materials on Weapon Enhancement for the OrcBane property on Thalica's, Rachel's, and Jonathan's main weapons. Effect grants +2 to hit and +2d6 bonus damage when targeting Orckin. Sorry I can't get everyone set up like that, had to pick those likely to make the best use of it. Finally, burning 16 xp for two uses of the spell storing infusion, storing a casting of Glitterdust in each of the rocks mentioned above. 10' radius spread, DC 16 Will save vs blindness for 4 rounds. (Also highlights unseen enemies, but that's less likely to come into play.).
Edited: daishain on 1st Jul, 2018 - 5:01pm
Slowly moving along with the vanguard, I change my exterior to look like forest-colored leathers with my Coif. Stepping firmly and watching every step, I try my best to be silent. Magic rock at the ready, I also bring my own spell to mind.
I will try to move silently with the others, yet still prepared for battle just in case and to provide aid to my companions for if such begins.
Out of Character: Adding Move Silently rolls now.