Abnninja's D&D 5e Greek Campaign Character Creation The Seer says...
Current active players: 8
Currently open seats: 0Main ThreadQ&A
New characters will begin play at level 3. You are free to multiclass using the normal rules detailed in the PHB either from the beginning or during the course of play. I reserve the right to reject any submission that appears to be built to be a powerhouse at the expense of being an actual character. History:
Please include a well written background and character profile. The traits, flaws, etc. Listed in 5E’s background section can be an excellent starting point for such. But feel free to use or not and make up your own. I reserve the final say so as iterate through this process. Character creation should be part of the fun, so let's not overlook that aspect.Generating Ability Scores:
These characters are truly above the norm. We will be using the point buy system but you have 29 points to use rather than 27.Generating HP:
Your first level is maximum HP + your Constitution modifier. From there you can use the average method rounded up or take a risk, and roll for their health in here. Be prepared to live with the results if you choose the latter.Starting Gear:
Characters start with their normal starting gear and funds +100 gold. I will also allow each character to have one rare magic item or two uncommon magic items. Again, I have to okay these. We can discuss importing from Dungeons & Dragons 3.5.Backgrounds:
Backgrounds are generally freeform. While I suggest starting with an existing background that fits and tweaking from there, you are free to choose 2 skills, 2 tools, an equipment set, and a feature. Just be prepared to justify those choices to me if they don’t seem to make sense given your character history/traits. You are likewise free to make up a new background feature, but bear in mind that features are for indirect social/fluff/plot advantages, not direct skill/combat. I will reject the latter type outright.Source Material:
Material from all official sourcebooks is available for use in Character Creation and advancement. In particular, the Sword Coast Adventurer’s Guide, Elemental Evil Player’s Companion, Volo's Guide to Monsters, and the Dungeon Master’s Guide offer new options not found in the PHB. The EEPC is legally available for free as a PDF, the others are not. However listings and general descriptions of what can be found within can be perused online. I can pass on needed details so long as you have a means for me to do so privately.
Material from Unearthed Arcana articles may also be available on request pending review and editing. The revised Ranger class is the Ranger used in this campaign as it is presented in the UA.Adjustments to other character options:
- No winged option are available at start for characters.
- Everyone will speak Greek and either the language of the society they come from if other than Hellenic or pick one. Since I am limiting languages everyone will get one additional skill proficiency that they can choose and one tool. Alternately, you can choose to gain expertise in one skill rather than gaining an additional skill. Those that already have expertise, such as a 3rd level Bard can gain double expertise, making your character truly a master of one skill. Choose this option wisely.Step 1: Choose a Race:
As per the list located below. Remember to add all racial modifiers and proficiencies.Step 2: Choose a Class:
All classes found in the Players Handbook are available character options. Please check the list located below to ensure the class you chose is available from the homeland you chose. Per the list located below. Remember to add all class ralted modifiers and proficiencies.
Here is a list of possible starting locations, the races that could come from them, and the preferred classes. Sparta:
Human, Dragonborn, Dwarf, Half Orc, High Elf - Cleric, Fighter, Paladin, Rogue, WarlockAthens:
Human, Halfling, High Elf, Half Elf - Bard, Cleric, Paladin, Rogue, WizardThebes:
Human, Halfling, Gnome, Half Elf, Tiefling - Cleric, Fighter, Monk, Rogue, SorcererMacedonia:
Human, Dwarf, Half Orc, High Elf, Gnome - Barbarian, Cleric, Ranger, Rogue, SorcererCeltic Tribes:
Human, Wood Elf, Half Elf, Gnome, Halfling - Barbarian, Bard, Druid, Ranger, WarlockGermanic Tribes:
Human, Wood Elf, Dwarf, Gnome, Halfling - Barbarian, Bard, Druid, Ranger, RoguePersia:
Human, Drow Elf, Tiefling, Half Elf - Bard, Cleric, Monk, Paladin, WizardAegyptus:
Human, Elf (Any), Dragonborn, Tiefling - Cleric, Fighter, Sorcerer, Warlock, WizardRome:
Human, Wood Elf, Dwarf, Half orc - Barbarian, Fighter, Ranger, Rogue, SorcererSyracuse/Sicily:
Human, Tiefling, Dragonborn, Gnome, Elf (Any) - Bard, Fighter, Ranger, Rogue, WarlockGreek Asia Minor:
Human, Half Elf, Elf (Any), Gnome, Halfling - Cleric, Fighter, Ranger, Rogue, SorcererCrete:
Human, Half Orc, Dragonborn, Drow, Tiefling - Barbarian, Monk, Ranger, Rogue, WarlockThrace:
Human, Half Orc, Dragonborn, Dwarf, Half Elf - Barbarian, Bard, Ranger, Sorcerer, WarlockAmazons:
Human, High Elf, Dragonborn, Tiefling, Half Elf - Bard, Fighter, Ranger, Rogue, Wizard
Remember, you appear human in every aspect, you have simply taken on the game attributes of the race in question.
Any other city/civilization from this time you can convince me to add and why and this will not be an easy task considering how much work I put into the list above.Step 3: Determine Ability Scores:
We will be using the variant point buy rule to generate ability scores. You have 29 points to spend on your ability scores; reference the Ability Score Point Cost found in the Player’s Handbook on page 13.Step 4: Describe Your Character:
This is where you flesh out character history and character notes.Step 5: Choose Equipment:
This is where you list your character's starting equipment. Remember some restrictions apply due to starting in antiquity.
Below you will find a suggested format for completing your character sheet. Areas like character name, title, equipment, magic/powers are self-explanatory, but it may be helpful to include the character’s level in character class for example Fighter-1 or Fighter 1:
Character Combat Info
Hit points (Current/total); Armor Class; Initiative; Passive Perception; Primary weapon stats (I.e. Longsword +5 atk / 1d8+1 Piercing Dam.)
Brief background and history of the character. The character’s background taken from the book may be listed here or in the character notes (Hermit, soldier, noble, etc.)
Character’s background (Hermit, soldier, noble, etc) may be listed here along with Ideals, Personality Traits, Bonds, Flaws and any other miscellaneous notes
Character Equipment & Character Storage
Equipment that the character currently has on his/her person should go into Character Equipment while gear/equipment that they are not currently carrying should go in character storage along with a note regarding where the item is being stored.
Character race, Ability scores and modifiers (Strength, Dexterity, Con, Int, Wisdom, Charisma); skills and saving throws; Proficiencies, Traits, racial and class abilities. You may also choose to place the information from Character Notes here instead. You may choose to list your weapons and their stats here as well.Below is my preferred format for completing your character sheet. Areas like character name, title, equipment, magic/powers are self-explanatory, but please include the character’s level in character class for example Fighter-1 or Fighter 1:Character Combat Info:
Hit points (Current/total); Armor Class; Initiative; Passive Perception; Primary weapon stats (I.e. Longsword +5 atk / 1d8+1 Piercing Dam.); Saving throwsCharacter History:
Brief background and history of the character. The character’s background taken from the book may be listed here or in the character notes (Hermit, soldier, noble, etc.)Character Notes:
Character’s background (Hermit, soldier, noble, etc.) may be listed here along with Ideals, Personality Traits, Bonds, Flaws and any other miscellaneous notesCharacter Equipment & Character Storage:
Equipment that the character currently has on his/her person should go into Character Equipment while gear/equipment that they are not currently carrying should go in character storage along with a note regarding where the item is being stored.Character Stats:
Character race, ability scores and modifiers (Strength, Dexterity, CON, INT, Wisdom, Charisma); saving throws; traits, racial and class abilities.
Also include skills and proficiencies and expertise here. This is important. If it isn't listed here it doesn't exist so please make sure you have this here.
You may choose to list your weapons and their stats here as well.Running list of active characters:
KeithaRetired Characters: Edited: Abnninja on 4th Sep, 2017 - 12:11am